Source: Shacknews
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Director Sam Raimi's Spider-Man comics-to-film adaptations have been been among the few superhero movies in recent years that have been not just commercially successful but critically successful. Developer Treyarch's Spider-Man games, some of which have been comics-to-film-to-game productions and some simply comics-to-game, have similarly fared far better among gamers than have the majority of games licensed from comics or movies. Treyarch has turned the Neversoft-established franchise into an open-world action adventure drawing heavily from Grand Theft Auto, but with the acrobatic web-slinging expected of the comic book hero. With Spider-Man 3: The Game, based on Raimi's upcoming film Spider-Man 3: The Game: The Movie, Treyarch looks to be keeping the fundamental formula the same while ratcheting up its scale and introducing various elements tying the game more into its source material. During a recent Activision event I was able to get a first look at the Xbox 360 version of the game, which is also en route to PlayStation 2, PlayStation 3, Wii, Nintendo DS, PSP, Game Boy Advance, and PC.