Review: Ars Technia
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I used to sit in dark rooms at all hours of the night engrossed in games. Now that I do it professionally, I sit in lighter rooms, with a pad of paper and a pen (Pilot Precise V5s with black ink. In case you're wondering). Reviewing a game is not like playing it for fun; reviewers spend so much time looking at every aspect of the game and thinking about why the developers made this choice or that decision that it's pretty hard to enjoy the gameplay. When I start to have fun, I dissect that fun and figure out what about the game is causing me to enjoy myself. It can suck the joy of gaming right out of a person, and while it's not waiting tables, it's not as fun it may look from the outside. That is, until you get a game like God of War 2.