Source: Gamesutra
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With Tomb Raider: Anniversary debuting for PlayStation 2, PSP, and PC next week, Gamasutra caught up with Lulu LaMer, the project's producer at Crystal Dynamics (Gex, Legacy Of Kain).
In the course of the interview about the enhanced remake of the first ever Tomb Raider, built to celebrate the 10th anniversary of Lara Croft, LaMer discusses topics including team organization, agile development, the co-development of the game with Buzz Monkey Software, and even the possibility of a return for Crystal Dynamics mascot Gex.