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#1 |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
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GH Review: Halo 2 (Vista) - PC
Read The Review Here
_________________________________ Making a two year old Xbox game the first Vista only title was probably one of the most bizarre decisions made by Microsoft lately. First of all, Vista is supposed to be a next-gen operating system, so using a game that barely has any DX9 functionality is kind of dumb. Secondly, from the millions of gamers out there the majority of those who wanted to play Halo 2 already did it on the Xbox. That leaves a relatively low number of PC only gamers as potential buyers, but even then only a fraction of them are running Vista. So what was Microsoft thinking I ask you? |
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#2 |
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DriverHeaven Junior Member
Join Date: May 2003
Posts: 59
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I tried Halo 2 for Vista for a hour, and I must say I’m not impressed. First of all, the graphics aren’t that good and based on DirectX9. The story is a bit stupid and too odd and it feels like they are aiming with this game to 10 years old kids, even the creatures design proves it. I’d give it six or seven out of ten, but since Microsoft is playing Vista tricks, and using it illegally to promote Vista, I’d reduce the score even more. Why the hell you’re forced to use Vista to play this game? It is not based on DirectX10, and the graphics are a joke.
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#3 |
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DriverHeaven Lover
Join Date: Jun 2006
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I'm sorry, but I have to laugh at this review. From the moment I read, "using a game that barely has any DX9 functionality is kind of dumb," I prepared myself for an utterly painful experience. The reviewer's perception on game play, history of the series, user interfaces, and even basic technology is poor and flawed. It saddens me that such a thing can be found in a subdirectory of driverheaven.net other than the forums.
Early on, the reviewer talks about the titles original success saying, "Halo 2 refined the original formula, threw in some new features and dropped most if not all of the shortcomings the original had." Halo 2 in no way refined the original formula. It's actually as far away from the original one could be without changing over into a new intellectual property. In spite of the reviewer's particular love for the dual wielding feature, it was one of many things that changed the title in a way the developers of the game realized all too late to, for lack of a better word, fix. Combined with a physics overhaul, the only recognizable aspect to the game was the design language and characters. Vehicles, characters, weapons, and even the fundamental basics of movement were changed from intuitively bounded limits based on ball and spring physics to a declared flaw. In context with what the reviewer lists as problematic with Halo 2, it surprised the hell out of me when he/she said, "Microsoft still managed to make this port better than the original Halo port (which was a complete catastrophe)." With the only gripes about the Driver Heaven review of Halo for the PC being driver related and AA/AF*, I have to ask where did that come from? I know the reviews were by different authors, but that just came out of the blue with nothing backing it up. The reviewer for Halo 2 Vista says the title needs pretty 'beefy' hardware to run. The so-called-catastrophic Halo port was optimized by the engineering team of Gearbox Software, contracted by MGS, in less than six months. In the process, they essentially lowered the minimum requirements of the port to the absolute bare minimum needed to display the polygons and base material skin the game uses. This allowed a next-gen Pixel Shader 2.0 title (yes, it was very next-gen at the time) to be enjoyed, albeit enjoyed at a much less vibrant look, by legions of users with integrated graphic solutions. The equivalent is far from being true with Halo 2 Vista, even with the luxury of more than twice the development time and much more support to work with. In the incredibly short amount of time Gearbox Software was contracted to port Halo, they also managed to include hooks to change individual settings such as shadows being turned on and off, texture quality being high or low, and choices for various audio solutions. This catastrophe of a port seems to possess, and execute perfectly, the very things the reviewer finds problematic and wishes to have with Halo 2 Vista. Any time the reviewer talked about the user interfaces, aside from issues regarding controllers and aiming magnetism, I have to wonder if it was written in as an after thought, completely made up, or the reviewer simply paid no attention to it as he/she played. Video settings, audio settings, server browser option, dedicated server options, mouse acceleration, and much more are nerfed to a point where they’ve nearly lost all functionality. Video resolutions are limited to only a few choices; leaving out widely used settings such as 1280x800 and1440x900. The entirety of audio has been summed up into a single master volume meter, not allowing a user to simply turn down individual audio streams such as game music. The reviewer simply describes the server browser as “working”. He/she is essentially correct, but highly misleading when saying so. There are no filters to be found in the browser. There’s also no way to refresh an individual server, so if you want to try and grab a seat in a full server the entire list will have to be repopulated and that individual server will have to be found again. Or, if the user feels like subscribing the Live service, he/she would be able to bookmark that server and have to sort through a much smaller list. I’m also really surprised this didn’t make it into the review, as having to pay for features that are standard and free in the PC world is unheard of; especially when they’re limited such as in H2V. Running a dedicated server is another problem in itself. Thanks to a massive shortcoming in the initial design of Live being integrated in Vista, only one instance of the service could be active at a time. At this time, the service has been updated where one instance can be run per user, but this is still annoying. In order to run a dedicated server and then play on it them self, a user has to be running the dedicated server on a different user account than the one Halo 2 Vista is being played on. Once running, the dedicated server can not be remotely controlled while playing in the game. Mouse acceleration also is problematic. The title ignores any mouse setting the user has specified through the operating system. After reading the reviewer’s reference to Far Cry, which also implements mouse acceleration similarly, I’m not surprised to see his/her affection for the mouse controls in Halo 2 Vista over other titles. Se la vie. I might not have formal training in journalism, but I do know that things such as reviews should be as objective as possible. This review is a joke and is ridiculous that someone is allowed to talk about things they don’t know about, or seemingly take an effort to learn, under the sponsorship of the domain’s name. For everyone’s sake, take it down and replace it with a proper review. *AA/AF wasn't included in Halo PC. I honestly have no idea why it was covered in that review, seeing how there's no options or command line hooks to change AA/AF settings. Any attempt to force AA/AF through the drivers would end up with no-effect and simply give the CPU/GPU more to do. |
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#4 |
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DriverHeaven Lover
Join Date: Aug 2002
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I'm enjoying the hell out of it right now.
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#5 | ||||||||
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The Knows Mister
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DriverHeaven Founder
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Ill take it down if you send me a review that is better. Put your money were your mouth is. you have my email address, easy to find. However if your review is as boring as your post it wont be going up, there is a fine line between boring people with fine details and expressing an opinion and in fact reviewing a game. We are here to cater to the masses, not extremely fanatical and exclusive gamers in specific fields. |
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#7 |
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DriverHeaven Addict
Join Date: Aug 2004
Posts: 287
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The game comes with a free month of live gold true? Do you have to pay only to play with 360 users?
Would be grateful for any response
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#8 |
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Get off my lawn!
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I was so dissapointed by it's GFX quality, seems very 2004'ish to me.
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#9 |
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DriverHeaven Senior Member
Join Date: Apr 2005
Posts: 520
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I got something to say. I liked this review, it gave me enough information today and I went out and bought this game based on the review. I knew I wasn't going to get good graphics but I wanted a game maybe a bit like the old star trek first person shooters of old and I got exactly what I thought. The game is a lot of fun and plays really well.
Zeph, I think you are in need of some serious help man, if I wanted to read all that crap you wrote I would be hanging in a Halo clan forum or something but I have a life and I want a game that I can play without too much complications. I miss the old days of good solid gameplay rather than HDR out the ass, and all sorts of slow down graphic effects which add little to the game. I actually think companies should make games on older hardware so the game plays and flows well, rather than concentrating on getting 40 thousand graphical effects in one room. Halo 2 on vista is a refreshing game and it plays well, for god sake Zardon don't let Zeph put up a review, it would probably be 40,000 words, 10,000 of which deal with the history of the flood and some boring crap no one wants to read about. I like your review who_knows, they look well, read well and generally have enough information to give me an idea on whether the game will personally appeal to me.
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#10 |
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I = Greatest Dood
Join Date: Nov 2003
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Nice review, I wasn't too impressed. Halo 3 demo ruined me of halo.
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Rock On \m/ Thank you Mousey for the Sig! --------------- ![]() Intel Core2Duo E6660 (3.4GHZ) ~ Tuniq Tower 120 ~ Enermax Galaxy 1000W ~ Corsair Dominator @ 1090MHZ 5-5-5-15 (OCZ XTC Modded Cooler)~ EVGA 8800GTX W/ HR-03 Plus 120MM ~ Asus DVD-RW LiteScribe ~ LG DVD-RW ~ Corsair Voyager 2GB ReadyBoost Drive ~ Vantec Nexus Fan Controller ~ ThermalTake Armor 25CM fan ~ Personal Finance Blog: Dent Your Debt |
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#11 |
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HH's Asteroids' Dominator
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I like the review. To the point and without writing an essay on the fine point of physics in space. I am not going to get the game since I have it on the xbox, but still it looks like an ok fps.
Zeph, I do not doubt you are correct on everything you say, apart from the "this review sucks" parts. You are over alalysing the game. Too many details do not make a good review. Or too much whining about the details of a game. You remind me of people in the 90s bitching about the authenticity of combat flight simulators. People that would write endless letters and later emails and forum posts about how a particular missle doesn't have a range of 4.2 as it should, but 4.5. Over reacting and making too much noise that in the end ruined a whole type of games. While this is not going to happen with FPS games (too popular), your attitude towards reviews needs adjustment. A review of a game is not an analytical examination of a graphics card. People get bored.
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![]() ![]() The people who are regarded as moral luminaries are those who forego ordinary pleasures themselves and find compensation in interfering with the pleasures of others(Bertrand Russell)"You go into Afghanistan, you got guys who slap women around for five years because they didn't wear a veil,You know, guys like that ain't got no manhood left anyway. So it's a hell of a lot of fun to shoot them." - Lt. Gen. James N. Mattis This is slavery, not to speak one's thought. [Euripides-The Phoenician Women (c.411-409 B.C.)] http://www.macedonia.info/FALLACIESANDFACTS.htm Sic semper tyrannis. |
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DriverHeaven Lover
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. I wouldn't begin to say I have indepth knowlege, unless you consider noticing that things move and interact differently between the two games. Honestly, I haven't taken the time to do so nor will, with the various limitations I found the game had. Anywyas, the last time I checked, two vehicles colliding in Halo 1 looked incredibly different than it would in Halo 2. In response to things you didn't seem to directly reply to, reiterating my point, the ability to wield a second weapon and changes with physics drastically changed the game. I mean, try to jump off a ledge in both games and see what happens. I doubt anyone would say Counterstrike Source 2 would be a refined version of the first if the sequal included dual-wielding and removed fall damage by default.Quote:
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I wish I enabled threaded or even hybrid mode before I started that. |
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#13 |
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939 Goin Strong
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Dual wielding sucks. I'm sorry but it ruined Halo 2 for completely. Halo 1 had the perfect balance making use of grenades and melee attacks. Its 16 player LAN is much, much better than what Halo 2 ever had to offer online. I have played Halo 2 on a Vista machine and I like it on my 360 better but even that doesn't mean much.
Halo 2 was horrible imo because of dual weilding and I am happy that it is either not as important in Halo 3 or not there at all. I agree with everything on the review except the gameplay score. Dual wielding dumbs down the experience ruins Halo for me. It pretty much just turns into who sees who first. Then again I'm mostly a sniper but I did love the new assault rifle. Though I wish it was single shot and more powerful. |
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#14 |
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HardwareHeaven Extreme Member
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<yawn>
You know, agree or disagree, that's everyones prerogative. If you agree, great, if you disagree, then at the very least tell me why (doing so with much respect as you would want in return), so that I can understand and discuss your reasons. No need to over analyze, no need to argue, no need to be disresepctful. Just state your opinions, and let us decide to either agree or disagree with you. But above all BE RESPECTFUL! So, with that, keep it clean, SHORT, to the point, and respectful, cuz I, for one, will not backup anyone elses opinion if they aren't the least bit respectful of another persons opinion... even if they are right. |
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#15 | |||||
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DriverHeaven Senior Member
Join Date: Apr 2005
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#16 |
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DriverHeaven Extreme Member
Join Date: Jul 2004
Posts: 9,472
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Wow Zeph you have a lot to say... But sorry, I have to agree with what Peter and most of the other memebers about Halo 2.
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#17 | ||||
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The Knows Mister
Join Date: Jul 2003
Location: Slovenia, Europe
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I am not sure how knowledgable you are about pixel shading technologies, but until DX9.0 real water reflections were impossible to recreate, hence the water in Halo 2 only reflects a static map. If you want to see what I'm talking about fire up Half Life 2, load a water level and then change between 9.0 and 8.1 rendering modes. Quote:
The dual-wielding part of the review seems to be bothering you a lot. I agree, it changed some of the gameplay quite a lot. But seeing how wielding two weapons is only a choice and most of the combat feels exactly the same as it did before (at least to the casual player) I'd hardly say it changed the game completely. Be that as it may, I've found far less "Halo 2 is poorely optimized" threads around the net then there were "Halo port suxxxxorz" back in the day. So I doubt it was just bad luck. Quote:
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Halo 1 wasn't a catastrphe, only it's technical side was. I still enjoyed the game a lot, more then I did on the Xbox due to the mouse+keyboard controls. For that reason I was able to enjoy Halo 2 even more, as it runs better (for me), it has a deeper storyline and the overall experience is more polished.
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#18 | ||
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DriverHeaven Addict
Join Date: May 2003
Location: Deep in Martian soil where it's warm and the air is good
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As far as your "illegal" comment goes, then I guess Microsoft is also doing something illegal when it writes/ports a game that runs on Apple's OSX but not on Windows, or on distinct versions of the classical Mac OS? Hello? It seems to me that every software house that creates versions of games to run on OSX would be doing the same thing, since those OSX versions won't run on Windows, or OS9, at all, will they? No--gee--you have to buy the Windows/OS9 version of the game--if it exists--to run it on Windows or OS9, don't you? I've got lots of old Amiga games tucked away that won't run on either OSX, OS9, or on any version of Windows or DOS ever sold. Does that mean my Amiga games are "illegal", too? Here's another fact for you to consider: did you know, for instance, that the vast bulk of people who now own Vista and use it every day do not currently own a DX10-class gpu? Yup, that's true...;) Vista runs just great on my DX9 ATi x1950 AGP card at the moment, as does every single pre-DX10 game I currently have installed. I think your real problem might be that you've confused Vista the operating system with DX10. The two are decidedly not the same thing at all. Your beef would make sense if Microsoft said "DX10 gpu required" in relation to Halo 2 instead of "Vista required." As you've discovered, you need not have either a DX10 gpu or a DX10-required game to run both perfectly well under Vista, do you? A pre-DX10 game and pre-DX10 gpu will run just fine under Vista. I know, I do it every day. If you are one of those people who has rushed out and bought a DX10 gpu to run under Vista, simply because Vista supports all flavors of DX up to and including DX10, and you are disappointed in the fact that there aren't any DX10-required games yet shipping for Vista, then I'd advise you to develop some patience because you are probably going to have a long wait ahead...;) Eventually, most games for Vista will require DX10, but I believe we are still a couple of years away from that situation at the moment. What's important to remember is that "Vista required" doesn't mean "DX10 required." You should temper your expectations in that regard accordingly. Last, I'd like to say a couple of words about this review. I personally thought it was just fine. I mean, let's be honest, reviews are merely opinions, aren't they? What's important to me in a review is not whether I agree with the reviewer, but whether the reviewer is clear in stating what he likes and what he doesn't like, and *why.* That's all I ask from any given review. I may, or may not, agree with his conclusions, but that's beside the point entirely--he and I may just have different tastes and preferences, which is not a big matter at all. The things that bother him may not bother me, and vice-versa. As long as I know why he reaches the conclusions he does then I am able to take a stab at whether the software would appeal to me or not. I think that's as much as we can ask from any review. |
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#19 |
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DriverHeaven Junior Member
Join Date: May 2003
Posts: 59
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Microsoft claims it requires Vista, but you can run it on XP without any problem if you make a few modifications. There is no real need for Vista to run DirectX 9 Applications. Microsoft just thought about how famous their Halo series are, and they said: “Let’s make more money out-of-the children by forcing them to buy Vista in-order to play their game”.
I don’t like the idea they used a computer game for children as a tool to promote their operation system. Yet again they are exploiting their position and forcing kids to buy Vista to play their video game, when their Vista is not needed. Try to emulate Vista’s version number, and you could play it on XP. The press is known for protecting consumers’ rights, and I think this action should affect the score as well. Using this game as a tool to promote their Vista sales is lame, unfair, unethical and possibly illegal. You want to make more sales out of Vista? Do it fairly, do not exploit children and young fellows and force them to buy their OS just to play some DX9 game. Do you know the Vista pricing in Europe, Asia and in the middle east? In my country Vista Ultimate Retail costs around to 400 USD. Why would I spend so much money on an improved XP OS just to play their game? The average salary in my country is far away from the avg in the US. Imagine to yourself a 12-year-old kid asking his mother for 450 USD to play Halo 2, while their income is around to 1000 USD per month. Halo 2 is an DX9 software, which means it should work on Windows XP technically, it doesn’t because Microsoft is playing marketing tricks with the public (if $os is not Vista = $quit), and they deserve some kind of penalty for this unethical behavior. And please don’t compare it to Apple, the difference between Windows Vista and XP isn’t that far, and Halo 2 should technically work on XP. Get me a copy of Halo 2, and I will force it run on Windows XP. I'm not going to spend 50+200 bucks on some badly_console_to_pc_ported_game. I can live without it. Just for the records, I do have Vista, but I still think it is unfair for the public. Last edited by REGENERATION; Jun 17, 2007 at 07:09 PM. |
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#20 |
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HH's Asteroids' Dominator
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How is Microsft forcing people to buy Vista? Are suddently al XP licenses invalid and require upgrade to Vista? Has Microsft come to an agreenment with hardware manufactures to stop support XP? Do they send agents in your house and threaten you to install Vista or else?
If MS wants to release a game, be it Halo 2 or Sensible Soccer (...) for Vista only, that is their right. They have no moral or legal obligation to release a game for a specific OS, even XP. I do not own Vista yet. Even when/if I do, I will not get Halo 2.
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![]() ![]() The people who are regarded as moral luminaries are those who forego ordinary pleasures themselves and find compensation in interfering with the pleasures of others(Bertrand Russell)"You go into Afghanistan, you got guys who slap women around for five years because they didn't wear a veil,You know, guys like that ain't got no manhood left anyway. So it's a hell of a lot of fun to shoot them." - Lt. Gen. James N. Mattis This is slavery, not to speak one's thought. [Euripides-The Phoenician Women (c.411-409 B.C.)] http://www.macedonia.info/FALLACIESANDFACTS.htm Sic semper tyrannis. |
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#21 |
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Relapsed Gamer
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I got this game last week but it won't run (some driver problem with 7900's in Vista) but I'm itching to play it soon as I can. I played Halo for PC but got bored 3/4 of the way through so hopefully this one is a little more interesting.
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#22 | ||||||
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DriverHeaven Senior Member
Join Date: Apr 2005
Posts: 520
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You seem a rather confused fellow !
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#23 |
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DriverHeaven Senior Member
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So about the review....
I purchased the game at release and the thing that ticked me off the most is the xbox live implementation. I "sign in" and I go to play my single player game and it says I am not connected to XBL. I then try to create an account and no matter what happens it will NOT connect. Minus one huge point for me...online play is worthless and not working. Graphically it was alright the flying seemed a bit different than the first and the game just played alot easier. I have to agree that the dual wield made things a bit different but you are not FORCED to dual wield at all and you still can play through using one weapon at a time. Audio was great as is usual with any Bungie title although I was surprised not ot actually hear the "Halo Theme" song we are so used to for more than a few bars during the game. Game play was I rather enjoyed it but oh my goodness was it short. I felt jipped out of my $50 USD as I only got about 8 hours of game play. I have gotten more game play hours out of online chess than I did this game. Not alot of replay value and I am still irked about the ending of which I shant go into any detail for those very very few who don't know it already. Although I will say the story line RULES. Nuff said.
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#24 |
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Me>You
Join Date: Feb 2007
Location: Da Hood
Posts: 507
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Wow. Microsoft is charging full price for a near 3 year old console game that requires Vista to play and it gets a 89/100? lmao
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#25 |
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Relapsed Gamer
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Well I got this game to work and played it for a bit. I wasn't overly impressed with the game but for a port it was pretty good. One gripe I have with the DH Review is the 95/100 sound score...this game has barely any sound effects it's like playing in a vaccum only with scattered sounds the Covenant guys make (which are really childish) and your own gunfire. There's no ambient sounds like you'd expect when you're defending a space station from invasion.
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#26 |
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DriverHeaven Junior Member
Join Date: May 2003
Posts: 59
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brutusmaximus, if you want me to reply to your post, you will have to treat me with respect, despite to our different views and opinions, and not make this thread into another flame-zone thread. Maybe for you that thing on the left is just a nick, but behind that nick there’s a human-been with its own experience, thoughts and feelings, so please respect that. If someone has different views then you, it does not make it right for you to flame him/treat him disrespectfully.
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#27 | |
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DriverHeaven Lover
Join Date: Aug 2002
Location: canada
Posts: 248
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[color=blue]TANSTAAFL![/color] |
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#28 | |
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DriverHeaven Senior Member
Join Date: Apr 2005
Posts: 520
Rep Power: 76 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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![]() I wasn't aware I offended you, I simply don't think you make much sense, you might think you do but you really don't. I think i made my points clearly enough, if you don't have a response thats fine, but don't hide behind the veil of being offended. You didn't answer Waltc very eloquently either and as far as I can see neither of us started to question your parentage or call you vast array of names. If you are going to put forward a point on a tech forum, a point which really isn't grounded on anything factual, then you can be sure to expect responses questioning your comments. If you can't deal with this and get offended so ridiculously easily then I suggest you might want to stop posting on tech forums and get another hobby.
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#29 |
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DriverHeaven Senior Member
Join Date: Apr 2005
Posts: 520
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and you sir, really should really stick to the flame zone. No wonder at least 50 regulars on this site would like you removed because everytime you post outside the flame zone a small baby far away curls into a fetal position and cries his heart out - its nature's karma. You are like the constantly drunk idiotic guy who annoys everyone when they are sober.
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#30 | |
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Me>You
Join Date: Feb 2007
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