Source: CVG
_______________
Once upon a time there was a game called F.E.A.R., and even though it was a vastly unnecessary acronym, it was widely lauded as an excellent provenor of intuitive AI and slo-mo instances of glorious ultra-violence.
Since then, however, the good ship Alma has sailed through choppy waters. Developers Monolith were taken over by Warner Brothers yet remained rather attached to their creation, while erstwhile publishers Vivendi had pumped a lot of time and money into creating a new F.E.A.R. franchise that had suddenly begun to circle the drain.