Source: Firingsquad
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When my obsession with the original Quake was at its peak my favorite mod for the game was Team Fortress. Made primarily by a trio of Australians, the mod did what all
great games do; create a new experience that is also fun to play. Character classes combined with team play made such an impression on me I sent in a donation to the original Team Fortress team (you can see my name among the "supporters" on the archived Team Fortress mod site at
TeamFortress Home). When word came that Valve Software had purchased the Team Fortress mod and brought the team to Valve's Seattle offices it validated the notion of creating a solid mod to launch a
game development career.