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Gaming News Keep up with the latest gaming gossip

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Old Dec 4, 2007, 03:52 PM   #1
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BioShock Patch 1.1

Source: Bluesnews
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A new patch is now available for BioShock, bringing the shooter to version 1.1, adding, among other things, the long-ago promised true support for widescreen monitors (story). There are before-and-after screenshots of the new widescreen mode on VideoGamer.com, and you can find full details on the PC patch as well as the corresponding Xbox 360 update on The Cult of Rapture. The patch comes in two flavors, an English/USK German and another patch for the rest of the world, the English/USK German patch is available from ActionTrip, AtomicGamer, ComputerGames.ro, FanGaming, FileFront, FileShack, Gamer's Hell, and PixelRage; and the worldwide patch is available on ActionTrip, AtomicGamer, ComputerGames.ro, FanGaming, FileFront, FileShack, Gamer's Hell, and PixelRage.
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Old Dec 4, 2007, 04:36 PM Threadstarter Thread Starter   #2
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Steam Version

Source: Steam
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Updates to Bioshock have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Bioshock
  • Added compatibility with Matrox TripleHead2Go – Allows Bioshock users to play in Surround Gaming Mode across 3 screens simultaneously
  • Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2
  • Added an Option to disable the Vita-Chambers for added difficulty
  • Added support for a walk toggle keybinding
  • Added Horizontal FOV Lock option
  • Atlas VO volume increased for German releases
  • Re-added the Human Inferno tonic which was missing from the retail release
  • Fixed mouse acceleration issues that occurred on some mouse hardware
  • Fixed issue of subtitles not clearing correctly on occasion
  • Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
  • Fixed subtitle timings to more accurately match the on screen audio
  • Fixed issue causing stuttering audio when using Windows Vista
  • Improved issue with characters squirming and wiggling after death
  • Fixed blood decals and other projectors not showing up on ATI hardware
  • The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present
  • Fixed audio issues that happened when the user chooses a Speaker Setting in Windows that is not supported by their sound card
  • Fixed reserved keys not functioning properly when keys are unbound
  • Fixed multiple cases of keys not allowing a rebind. This makes it easier for left-handed users and users with foreign keyboards to create a comfortable keyboard setup
  • Removed erroneous "Reload" binding in a no-weapons context
  • Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
  • Fixed incorrect Training Message when shooting a character that is feigning death
  • Fixed refresh rate being locked at 60hz in DX10 mode
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Old Dec 4, 2007, 10:47 PM   #3
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About time, hope it fixes some of the crashes I've been having. Gave up completing the game because of those.
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