Source: Eurogamer
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Alone in the Dark looked amazing when Atari and Eden Games first unveiled it. Over two years later, some of its smarter ideas - physics puzzles, high levels of environmental interactivity, fancy lighting, a mixture of third- and first-person controllers - have been and gone in other games. With an
additional delay until May 2008, there's a lot of scepticism about its quality, and suggestions that the game's in trouble. Not so, said Atari, when they rang us up yesterday. In fact, why don't you ask the developer yourself? So we did. Nour Polloni, the game's producer, gave us an update on development, and explained how the game will go about living up to its lofty billing.