Source: CVG
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Seeing as they're so adept at (justified) high-end technological willy-waving, it's interesting to discover that in person the gents who make up Crytek are some of the most polite, interesting and decent human beings in the entirety of the games industry.
Always honest and philosophical about their achievements, our interview with them on the creation of the gameplay marvel that was Crysis was so open and so interesting that we've granted it extra room. The men interviewed were senior game designer Bernd Diemer and lead level designer Sten Hubler - let's just hope our mag is of a high enough spec to do them justice...