Before Jason Bourne muscled in on James Bond's turf and became a big name in Hollywood he was just an average Joe who'd forgotten his past. Washed up in a place he didn't know, with no recollection of where he'd been or who he was, Bourne was a man whose past was catching up with him as every that second passed – or, if you're a follower of the Robert Ludlum books, with every page read. But what really did happen to make Jason Bourne – project Treadstone's most valuable asset – lose his memory? High Moon Studios, the developers behind The Bourne Conspiracy, is hoping to fill in some of the gaps when the game is released later this month. IGN sat down with Paul O'Connor, VP Design Director, and Lead Designer Rory McGuire to find out how Bourne is making the transition from literary and Hollywood hero to action game icon.
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Source: IGN