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HardwareHeaven News Mod
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Cliff Bleszinski Interview @ CVG
Bleszinski seems to be trying to shake off the whole "bigger, better, more bad-ass" phrase because during our visit to see Epic's design director in Seattle we didn't hear it once.
Instead of cheesy PR and marketing hyperbole Bleszinski just sat back and let the game do the talking. But he was more than happy to mull over why Gears' multiplayer wasn't quite what was intended and how its now been fixed. It's all interesting stuff. ____________ Source; CVG |
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