What a relief. It makes a change to play a 2D platformer these days, rather than a 3D action-adventure set in a post-apocalyptic American city. There are no crumbling skyscrapers and fallen telephone poles here, just pyramids and pirate ships. Everything's pink and yellow, not grey and brown, and when you attack enemies they don't explode, they just get dizzy. The plot isn't about government conspiracies or science experiments gone wrong; it's about the kidnapping of some giggly pixies and a magic bag that never runs out of coins. It's a good, old fashioned run-and-jump-em-up, just like your Miyamoto used to make.
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Review: Eurogamer