Upon its initial announcement, Gearbox Software's upcoming Borderlands drew heavy comparisons to id Software's Rage, with its
FPS/driving hybrid gameplay and desolate landscapes -- comparisons that amused producer Simon Hurley, who hypothesized "
convergent evolution."
The reveal of the game's extensive weapon system, which uses a procedural system to generate some 650,000 possible pieces of equipment for players to find, has also been seen as reminiscent of Blizzard's classic hack-and-loot extravaganza Diablo.
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Source: Gamasutra