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Old Sep 17, 2008, 04:10 PM   #1
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Gearbox's Hurley On Why Co-Op Matters For Borderlands

Upon its initial announcement, Gearbox Software's upcoming Borderlands drew heavy comparisons to id Software's Rage, with its FPS/driving hybrid gameplay and desolate landscapes -- comparisons that amused producer Simon Hurley, who hypothesized "convergent evolution."

The reveal of the game's extensive weapon system, which uses a procedural system to generate some 650,000 possible pieces of equipment for players to find, has also been seen as reminiscent of Blizzard's classic hack-and-loot extravaganza Diablo.
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Source: Gamasutra
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