Whatever you think of BioShock - and we're fans, as you may have gathered from our
10/10 BioShock PS3 review a few weeks ago - the prospect of Portal-style canned challenges designed to take advantage of the game's genetic powers and guns is a new and interesting proposition. BioShock encouraged, but seldom commanded players to combine their abilities, but the PS3's Challenge Rooms - due out on 20th November - use their discretion as a licence to impose the kinds of restrictions players would never have tolerated in the campaign, but which make perfect sense removed to one-shot levels built around speed and MacGuyver-style ingenuity.
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Source: Eurogamer