|
|||||||
![]() |
|
|
LinkBack | Thread Tools |
|
|
#1 |
|
HardwareHeaven News Mod
|
MIGS: Valve's Mitchell On Creating Left 4 Dead's 'Filmic' Visual Style
Coinciding with the launch of Left 4 Dead, Valve’s Jason Mitchell gave a Gamasutra-attended talk at the Montreal Game Summit which offered an illuminating session on the ways in which L4D's art direction follows the blueprint laid out by their discoveries developing Team Fortress 2’s striking visual design.
_______________ Source: Gamasutra |
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Valve, EA and Pandemic join MIGS 08 event | MIG-31 | Gaming News | 0 | Sep 19, 2008 04:12 PM |
| Q&A: Valve's Lombardi On Turtle Rock, Left 4 Dead | MIG-31 | Gaming News | 0 | Aug 4, 2008 04:14 PM |
| Mitchell [56k Warning] | Falstaff | Heavenly Visions | 0 | Jul 19, 2008 09:54 PM |
| XNA In-Depth: Microsoft's Dave Mitchell @ Gamasutra | Vikingod | Gaming News | 0 | Dec 15, 2006 06:19 PM |
| Valve Source Engine Update: Filmic Effects @ PC Perspective | Iria | Other Tech News | 1 | Dec 13, 2005 03:28 AM |