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» Gears Of War (Xbox 360)
Introduction

The Xbox 360 debuted over a year ago and has been readily available in retail stores for quite some time now. There have certainly been a handful of titles that raised the bar for next generation standards, but the 360 never had a killer app, but that’s all about to change. Gears of War is an incredible first person shooter that blends tactical elements with a fast paced, intense experience that simply makes it a must have title for any 360 owner. With its state of the art presentation, cutting edge gameplay style, and extensive multiplayer features, there’s absolutely no doubt that Gears of War will be up in the running for Game of the Year in 2006.

Like Nothing Ever Seen Before

Gears of War is hands down the best looking game for the 360. There’s no single aspect that puts it above every other title, but once you see it in action you’ll understand what this powerhouse of a console is capable of. The level detail is extraordinary; this post-apocalyptic world is just waiting to be blown apart. Everything from concrete slabs to tight doorways and even broken down cars can be used for cover, so you always need to keep your eyes peeled to plan your next move. The lighting effects are the best we’ve ever seen, and the overall clarity here can really make you appreciate the glory that is HD gaming. To top it all off, aside from a few busy cutscenes rendered in real-time, the entire game runs as smooth as water.

Furthermore, a game of this caliber needs to have top notch sound effects as well, and luckily GoW doesn’t skimp out on these either. From the rattling machine guns to the explosive frag grenades, all the weaponry effects will make you tremble in your seat. An eerily satisfying noise can be heard if you listen closely to bullets slamming into flesh, but the sound of a Locust being ripped apart by a chainsaw is the best way to appease your bloodlust. The soundtrack consists of uplifting military beats when bullets are flying everywhere, while at the more haunting moments only a quiet rumble can be heard in the background. The appropriately timed instrumentals work well to emphasize the proper emotions, and throughout the whole game you can expect nothing less than a Hollywood quality performance.


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A Locust Bloodbath

Gears of War takes place over the course of several days on the planet of Sera. When the seemingly peaceful planet was overrun by the underground Locust Horde all Hell broke loose. The soldiers of the Coalition of Ordered Governments, of COG, need help from Marcus Fenix, a former soldier who was imprisoned after he left betrayed his squad. Now, fourteen years later, Marcus rejoins the fight to save the planet from annihilation.

While the story gets pretty light after the introduction, it’s not much of a problem considering you’ll be spending the next ten hours or so blasting the guts out of anything and everything you see. Being set sometime in the future, some creative weapons were bound to come up. Standard issue pistols, shotguns, and sniper rifles all make an appearance here, but there are a few other notables that make killing scum so much more rewarding. The first of which is the Lancer, and to the untrained eye it looks like nothing more than an assault rifle with average accuracy and range. However, when you see some creeps get in your face, holding down the ‘B’ button will power the chainsaw bayonet that will rip anything to shreds, pouring blood all over the screen in the process. These kills can be extremely difficult to pull off, but it’s definitely worth it in the end.

One unconventional weapon is the torque bow, which is originally possessed by the Locust. If you manage to get your hands on one of these, penetrating an enemy with an arrow will cause them to explode from the inside. The most destructive weapon in the game, however, is the Hammer of Dawn. By pointing an infrared beam at a target, it triggers an orbiting satellite to fire a laser that will obliterate anyone within the blast radius. The catch is that the Hammer of Dawn only works if the environment is right. You need to be outside and there has to be a direct path between your foe and the sky, otherwise the signal won't be registered. If you manage to lock-on to your target, though, any Locust in the vicinity is as good as dead.


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The combat in Gears of War stresses the importance of utilizing cover without sacrificing any action in the process. The ‘A’ button can be used to press Fenix up against any object that could possibly be used to shield him from reigning projectiles. From here, you can choose to fire blindly over your shoulder, or if you want to be risky you can pop your head out for a few seconds in order to properly line up a shot. Fenix can dive across the battlefield in order to quickly reach new cover, and he can even sprint in quick bursts if you don’t want him being susceptible to fire for too long. All of these tactics (running, jumping over objects, and finding cover) are all executed by pressing or holding ‘A’, and often times you can find yourself ducking behind a concrete block when you meant to sprint instead. Over time you may learn how to overcome such flaws, but these moments can be a tad frustrating in the heat of battle.

The advanced computer AI and the nature of the game both contribute to GoW’s intense gameplay. Whether you’re attempting to hold off forces from all angles or if you need traverse through an infested city late at night, there’s never a dull moment throughout the five act campaign. At any given moment a Locust could open fire on your squad and wreak insurmountable amounts of havoc if you aren’t prepared. As such, you need to constantly scan the environments to be prepared for the unexpected.

Once shots are exchanged, the real fun begins. When your squad is faced against a seemingly endless stream of creeps rising from an emergence hole, you need to work together to slowly push the enemy back. Often times you can split up in hopes of flanking, but the enemy will always try to do the same to you! While the straightforward skirmishes are fast paced enough as it is, sometimes the most fun can come from sneaking into unknown territory. If you find your squad is pinned down due to turrets, some sleuthing and a few quick dashes could allow you to sneak up and deliver the most satisfying melee blow of all time. Microsoft and Epic were able to find the perfect blend between run-and-gun shooting with SWAT-like strategy, and we simply couldn’t be happier with the results.

The Fun Doesn’t Stop Here

As if the single player campaign wasn’t groundbreaking already, Gears of War offers tons of multiplayer options as well. For starters, there are versus modes available both offline and online. One-on-one split screen battles are certainly welcome, but the real fun lies within the four versus four team deathmatches. There are currently ten maps available across the three game modes, and there's always the possibility that new content will be released in the future. The Warzone mode delivers the traditional deathmatch action, while Execution and Assassination both offer their own personal twist. The goal in Assassination is to kill the other team's leader while protecting your own, and in Execution you need to make sure opposing players are down and out by getting close and stomping them out. Downed players can be revived if a nearby teammate can run over and heal them, but someone from the other team can deliver a final strike that can keep you out for the rest of the game. The weapons are just as much fun here as they were in the single player campaign, and there's nothing more degrading than ripping somebody up with the chainsaw.


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If all of this still isn't enough for you, then certainly the co-op play is bound to change your mind. Again, you can choose to play with a friend via split screen, system link, and even over Xbox Live. Throughout the single player campaign you'll often be accompanied by one individual who seems to be a lot more trouble than he's good for. When you and your friend are playing together, however, the importance of teamwork becomes a much more important factor. Having headsets here is a must as you can expect to be shouting back and forth when you're pinned down. By coordinating flank maneuvers and setting up distractions, the cooperative mode is necessary if you want to get the most out of this title.

Conclusion

It’s not every day that you come across a game as great as this, and in fact it took a whole year for Microsoft to come up with a title that every gamer needs to play at least once in their life. There’s absolutely no excuse not to try this one out; Gears of War will set the trend for all future first person shooters to follow. If you’re still one of those pessimistic naysayers that don’t believe GoW could live up to the hype, then think again. It’s a rarity to come across a masterpiece such as Gears of War, and it simply shouldn’t be missed by any means.

Gameplay
19/20
Graphics
20/20
Sound
19/20
Value
19/20
Preference
19/20
Overall
96/100

 



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