What's the hottest PC game out right
now? Judging by the sales numbers World of Warcraft
is still way ahead of the pack. Now, from a publisher’s
perspective the best thing to do is to try and copy
the game, hoping for an equally successful title to
be made. The problem is, the market is kind of saturated
right now, so not only is it hard to penetrate the
market, it’s near impossible to make a title
that is different enough from the rest yet at the
same time generic enough to fit all tastes. A possible
solution? Instead of copying WoW have a look at Blizzard’s
back catalogue and do your best to mimic one of the
games on the list. If it worked out for Titan Quest
it sure as hell can for a game that has zombies with
cannons sticking out from their abdomen!
It just screams generic
Yes, there are super cool zombies
in this game. But before looking further into that,
let’s discuss the game’s story. Remember
an RPG called Arcanum that was released a few years
back? If not, let me refresh your memory. The game
was a Fallout style game with a very unique game world.
Instead of taking place in a classic fantasy universe
the authors decided to put the player into a “what
if” scenario where a typical medieval world
filled with elves and orcs experienced the industrial
revolution. Swords and spells still existed, but barrel
guns and steam engines were a common occurrence as
well. It may be just be, but I loved the setting.
The world of Nelwe follows suit, though the whole
technological aspect has been toned down a bit. On
the plus side, the whole conflict between technology
and nature is a focal point of the story.
Speaking of the story, you should
know that it just screams generic. The first few minutes
of playing are promising enough, as you are put into
the shoes of an arch-mage while he desperately tries
to fend off a massive attack on the city of Silverfall.
The whole idea is great as it gives you a taste of
things to come without coming up with a stupid excuse
why your character lost all his power such as memory
loss or a family curse. After the short siege (which
acts as a tutorial as well) you begin your real adventure
and it is here that things slow down. Don’t
get me wrong, the story is interesting enough to keep
you listening, but that’s pretty much it. With
Diablo (2) you wanted the story to progress, you wanted
to know what happened to the hero (I’ll admit
that the amazing cinematics played a certain role
here as well). Silverfall doesn’t have that
appeal and I found myself wanting to progress only
because I enjoyed the hack’n’slash nature
of the combat.
Sword in one hand and an
open prayer book in the other
Silverfall is your standard action
RPG and except for a few UI changes it plays almost
exactly like Diablo did over 10 years ago. You attack
with your left mouse button and use special abilities
with the right button. Movement is handled via the
left button as well. Oops! The left mouse button controls
two actions – this is bound to cause issues
down the road. Even Diablo, with its stationary 2D
camera occasionally had problems with this, so you
can imagine all the unnecessary beatings I took because
I accidentally clicked the ground next to an enemy
instead of clicking on the foe himself. The other
way around is even more painful – I died countless
times because I clicked on a huge foe (who was covering
half of the screen) instead of clicking on the ground
next to him. So instead of running past the monster
I ran straight at him with my sword in one hand and
an open prayer book in the other (Ok, the last bit
is not true. I would’ve loved to have one at
hand though, considering the ass-whooping I got).
So yes, the gameplay has its share
of problems however it still manages to be a fun slaughterfest.
The lifespan of your mouse will be shortened significantly
due to the insane clicking you’ll be doing from
the very start. Other than the camera problems I already
mentioned the developers managed to create a robust
system that although not innovative still does a great
job. The menus are all very intuitive and the skill
system is one of the best I’ve seen in a while.
Looks like the days of predesigned classes are nearing
their end as Silverfall is yet another game where
you pick your abilities from a wide variety of skills
that are not limited to a certain profession. Because
of that you can have an archer who is capable of throwing
fireballs or a mage who is quite apt at swinging an
axe. Weirder combinations are possible, but as always
being a jack of all trades isn’t necessarily
the best way to go.
So, this being an RPG one should expect
a lot of leveling up. At first you’ll be raking
up levels like a madman, but as with every other RPG
out there things slow down when you reach the low
twenties. By then you’ll probably have a fairly
good idea of what you want your character to be, so
you’ll still see steady progress being made
on your character (if needed you can always reset
your skill for a hefty amount of money). Other than
leveling up your main source of power will be your
equipment. Almost every encounter will drop something,
be it potions, money or weapons/armor. While the majority
of the stuff is pure junk you’ll still want
to collect as much of it as possible, so you can sell
it in outposts to make a living. Following the concept
Diablo laid out all those years ago some of the dropped
items have higher stats than the rest and you’ll
occasionally get your hands on some pretty jawdropping
items.
Cyber goblins – a mass
of goblin corpses held together by mechanical joints
It’s finally time to have a
closer look at the foes you’ll encounter during
your adventures. Things start out pretty slow and
you’ll mostly be killing your regular undead
creatures, some more original swamp creatures, not
to mention demons and the universally hated dark elves.
The list doesn’t end there though. The already
mentioned necro canons – half zombie, half canon
creatures are amongst the most original creatures
I have seen in years, as are their cousins the cyber
goblins, a mass of goblin corpses held together by
mechanical joints.
The environments don’t lag far
behind with their originality either. A lot of the
places in the game would fit into any RPG on the market,
but some of them are very unique. The authors did
a tremendous job of combining 19th century technology
with the high fantasy setting, so some of the locales
you’ll visit are truly unique. I still believe
there should be more emphasis on the technological
side of things, but all things considered I can’t
really complain.
Titan Quest minus all the
ancient Greece stuff
Before starting Silverfall I had no
idea what to expect from the game visually. I mean,
I knew the game would be a Diablo-like experience
with 3D graphics, kind of like Titan Quest minus all
the ancient Greece stuff. I was surprised to say the
least when I saw that all the characters in the game
were cell shaded. I considered disabling the effect,
but decided to give it a few hours to see if it grew
up on me. I did the right thing, as this unique effect
gives the game the needed charm to differentiate it
from the rest of the Diablo clones out there.
The appearance in general is top notch,
with high resolution textures being present on every
step and dynamic lights a common companion during
the night. It’s no bed of roses though, as the
game requires a monster rig to maintain playable framerates
with high settings – I’m beginning to
think PC RPGs are cursed with un-optimized engines.
I had some trouble with Silverfall in Vista as well,
as no matter what I did AA simply didn’t work.
Overall the game could use some more polishing, as
it feels unfinished in certain parts. The same goes
for the audio in the game. It is ok, but it could
do with more editing. At least the music manages to
leave a good impression, though this is fairly standard
for games of this genre.
Conclusion
Silverfall is a decent game, no question
about that. Unfortunately it fails to impress on pretty
much every level. On the plus side, it doesn’t
disappoint either. Would I recommend it to anybody?
Absolutely! Action RPG fans who are looking for more
of their favorite dish should enjoy the tasty combination
of high speed clicking and leveling up. People who
like to play with or against their friends will also
appreciate the multiplayer component of the game (which
is again, generic). What about the rest? Well, if
you enjoyed Diablo 2 and got through Titan Quest and
it’s expansion pack you can’t really go
wrong with Silverfall.
| Gameplay
|
7/10 |
Diablo
2 in 3D with extra problems and some very unique
monsters. |
| Graphics
|
7/10 |
Cell shaded
goodness that could do with some optimizing. |
| Sound
|
6/10 |
Sound effects
– generic; Music – generic (but
still good). |
| Value
|
7/10 |
Hundreds
of items will fall of your foes before you complete
the main quest. Then you can do it again with
your friends! |
| Preference
|
6/10 |
If you adore
Diablo style games you’ll enjoy this game
as well. Otherwise you might be a bit disappointed. |
| Overall
(not an average) |
7/10 |
A
decent action RPG that doesn’t have many
faults, but doesn’t offer anything new
either. |