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Go Back   HardwareHeaven.com > Forums > Hardware and Related Topics > kX Project Audio Driver Support Forum > General Discussion


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Old Oct 24, 2007, 06:09 AM   #1
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A couple of Quick Questions

Hey guys,
Like a few people here, I have just started to re-do my dsp and try and simplify it to gain more registers that I can use some where else. For the most part I like the control, and the fact that I know how its being wired.
With that said I have a few quick questions for you guys.
When using the surrounder with surround system, without using the prolog, how do you guys configure your inputs, for music as well as gaming?
For my understanding 0/1 is the multichannel lines used be windows by default to handel music and most music functions, which would enters the surrounder by either the left/right input or the front left/right by means of the src (no prolog). Now to play music through all 4 speakers you need another src inputting on rear left/right inputs which then feeds your rears, which might be ok for music but how does that work for surround sound in games, that has options 2/4 speakers or full surround.
I guess my question is how does that work, do you have to change that second src for gaming, or will the 0/1 do it automaticly, because I don`t think I am getting surround in some of the games like NHL 07.
Aso on the topic of gamming I noticed that ever since I have re-done my dsp, I can`t seem to play it with the 3d and eviromental effect on, for some reason when I turn it on, sound like talking to some one, or resurecting a golem gets lost, how ever some of the fights I hear some I don`t and at different volumes. I understand that its the 3d effects, but I have ran with that before and didn`t seem to notice that much difference.
Any thoughts is greatly apreciated,
Thanks,
soundguy_99
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Old Oct 24, 2007, 09:28 AM   #2
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Quote:
Originally Posted by soundguy_99 View Post
For my understanding 0/1 is the multichannel lines used be windows...
That is kX Wave 0/1 that is multichannel capable, not FxBus 0/1.

When it is not multichannel audio sent to kX Wave 0/1, FxBus 0/1 is used, but when it is multichannel audio, FxBus 4/5/6/7/8/9 are used (4/5 is front, 6/7 is rear, 8/9 is center/lfe).

In order to support all game types, you should probably have FxBus 0-9 connected (2/3 is used for MIDI sound (some older games use MIDI sound)).

BTW: The FxBus plugin does not use any resources.
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Old Oct 24, 2007, 10:12 PM Threadstarter Thread Starter   #3
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Hey thanks,
One other thing, and I don`t want to ask a common question but is there any documentation on specfic in and outs of the various dsp plugins. like the surrounder? Maybe a PDF or something, with a breakdown, of the ins and outs of the different dsp plugins might help, even as a reference. Being around this kind of stuff, I understand alot of the settings and functions of the plugins, so I understand what I want to do, the problem I am having, is understanding, the abbreviations that are used for all the inputs and outputs, for the various plugins, ie surrounder, in_w ect. so that I know what I am wiring from, and where I want to wire to, to get the results I am looking for. The guides great for learning the dsp, but plugin reference guide might be nice touch, even for those with experience and just need a reminder.
Just a thought,
Thanks,
soundguy_99
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Old Oct 24, 2007, 10:31 PM   #4
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The compass directions represent kX's 8 point surround...

i.e. (basically)

N = Center (Front)
NW = Front Left
NE = Front Right
W = Left (Side)
E = Right (Side)
SW = Rear Left
SE = Rear Right
S = Center (Rear)

Here is a breakdown that I did of the xrouting plugin: http://www.hardwareheaven.com/effects-...ting-info.html

There is info on Surrounder in the 3-D Audio forum.

kX help has some info on FxBus/kX Router, etc. (the above xrouting info is in there also).
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Old Oct 24, 2007, 11:04 PM   #5
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for surrounder you can try: http://www.hardwareheaven.com/3-d-audi...explained.html

>the abbreviations that are used for all the inputs and outputs, for the various plugins, ie surrounder, in_w ect.

surrounder's abbreviations are just (rough) corners of the earth - e.g.: w - west, n - north, nw - north-west etc.
And L/R are "generic" (e.g. non-3D) left/right paths.
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Old Oct 24, 2007, 11:25 PM Threadstarter Thread Starter   #6
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Thanks guys,
Thats exactly what I was looking for. I kind of figured it would be something like that.
I put the info into a txt file for my own reference. Worse case scenerio, if I am hung over,half a sleep or in a rush, and some thing aint working, I have something to look at, without killing to many brain cells.
Thanks again guys,
soundguy_99
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Old Oct 24, 2007, 11:50 PM   #7
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BTW: IIRC, 8 point surround is only enabled when Surrounder is set to a 7.1 speaker mode (or it is manually enabled in kX console). If it is in use, then you probably (I have a 5.1 card, so it is never really used) want some other FxBus connections as well.

i.e.
FxBus 0-1, 4-12, 15 (and 2/3 if you want MIDI)

Otherwise (with 8ps not enabled), I think that only N, SW, NW, SW, SE are used (and generic L/R and LFE of course).
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Old Oct 25, 2007, 12:38 AM Threadstarter Thread Starter   #8
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Ok, Thanks,
I just have a basic 4.1 surround, which is enough to get a nice full surround sound for music or gaming, The room my computer is in, is really not that big anyways, so having more satalite speakers really isn`t going to do anything for me anyways.
BTW, I sent all the midi channels to FX bus 4/5, since for gaming I am probably going to want those channels up front anyways.
If I do any recording later on, and use any specific midi channels I can always assign and route them to a different spot later
Thanks again,
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