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Go Back   HardwareHeaven.com > Forums > Hardware and Related Topics > kX Project Audio Driver Support Forum > General Discussion


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Old Sep 16, 2008, 10:05 PM   #1
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Couple if questions - 3545b

Hi,

First hello2everyone, (this is 1.st post)

1. Microphone setup and default 4/5 out

Ok, mic is setup, and using out 4/5 (clicking in 0/1 in dirX3D) who doesn't have it's windows mixer - vol. ctrl., it has kx-mixer, that's ok.
So everytime I push-2-talk (spec. case in Shoot - voice command software) it defaults master vol. in kx-mixer to -0inf... - bug?
It is possible that Shoot by itself tries to control wrong slider in kx-mixer, master, that it shouldn't... so if anyone can tell me who's responsible, kx or shoot ?

I've workaround this by ProFx k2l and ADC , which is little better, no offense..
It lacks master vol. ctrl. by default so it can't be controlled anyway.

2. I don't want to reopen old threads, so if anyone can point me to docs related to driver and synth compatibility. I couldn't find any.

3. Sometimes plugin/effect menu and effect appear off the dsp screen, far from place where it is accessible after positioning. (3545)
So plugin/effect is present but not reachable for wiring/routing.
I remove one through console, then re-add by clicking near upper-left corner, so it appear about, down half of dsp-screen.
(well, this is no a question, but just to inform anyone)

4. What creative dll's are needed by some pugins and effects. Info on plugin/effect states something about, but not precise, which one.
Primary for headphones plugin., and /or ClReverb and other effects.
What dll's, and where, sys32 or sys32/drivers ?
(well I've noticed that plugin is working normally and after driver-cleaner , but there could be leftovers)

edit: Oh forgot to mention. (most important)

the card is SB0610 (Audigy 4 Value).

p.s. I am noob to this, but it is stated that this card is, well partially supported by the kxproject. - And it is, better then partially
This card posses p17v or p16v ? Are they compatible - plugin p16v and p17v chip ? How can I test one for sure is it usable?


Thanks in advance
white_fang

Last edited by white_fang; Sep 17, 2008 at 01:01 AM.
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Old Sep 17, 2008, 12:52 AM   #2
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Quote:
It is possible that Shoot by itself tries to control wrong slider in kx-mixer, master, that it shouldn't... so if anyone can tell me who's responsible, kx or shoot ?
Yes I beleive that your software is adjusting the volume - and by not using epilog in your DSP stops this from happening - but maybe its a setting also in the software..?? I dont have it so I can only speculate. But your posted evidence suggests - its a joint effort for whos fault it is.

Is it adjusting the *wrong* slider? - hmmm ... maybe not - consider: when using a microphone - many times you do not want to have sound from speakers be picked up by the mic - so, possibly when 'push to talk' is active - the volume is adjusted to prevent that from happening...?? again - I can only speculate.

Quote:
2. I don't want to reopen old threads, so if anyone can point me to docs related to driver and synth compatibility. I could't find any.
I have looked for some of this info as well to no avail - so - I cant help with that at all - some are pretty self explanitory - mostly with the Synth Compatibility stuff.
That is - I presumed you were asking for specifics of settings in the kX Synth and Driver compatibility dialogs.

edit: as far as synth compatibility in general - kX follows Sound Font 2.01 - do not confuse with SF2.1 spec. - as I did at one time. /edit
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Old Sep 17, 2008, 01:17 AM Threadstarter Thread Starter   #3
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hi,

Quote:
Originally Posted by maddogg6
Is it adjusting the *wrong* slider? - hmmm ... maybe not - consider: when using a microphone - many times you do not want to have sound from speakers be picked up by the mic - so, possibly when 'push to talk' is active - the volume is adjusted to prevent that from happening...?? again - I can only speculate.
yes, that can be true, but considering what-u-hear case, that didn't happen with creative drivers, so my best guess was no default windows mixer for 4/5 outputs
I can't swear that this didn't happen with 0/1 outputs, but they are, in this case, unusable for me.

I am putting that app. "shoot" to rapidshare with some presets, about 650KB's
so if you like, may test the stuff, and see for yourself, which is I presume better
It is free, so , no prob.

RapidShare: Easy Filehosting


Oh, no prob with synth, very rare used, but then, using original 8mgSf2 (creative) and there is no problem.
Just needed some info about that compatibility dialogs eg. force pt-xtram ?, and others. Both, driver and synth.
So if any link for help with that options, I would very appreciate.


regards
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Last edited by white_fang; Sep 17, 2008 at 01:23 AM.
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Old Sep 17, 2008, 07:47 AM   #4
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There *is* multiple cases where volume is lowered, some media players, other mic based apps like Skype, MSN Messenger - have features that rely on adjusting levels that do not function properly because of this windows vs kX Mixer incompatibility - so, you are likely not observing un-seen behavior - I am pretty certain the devs know about it.
Quote:
3. Sometimes plugin/effect menu and effect appear off the dsp screen, far from place where it is accessible after positioning. (3545)
This does seem odd - if you right click in the DSP - there's a 're-align plugins' that I need to use after doing a 're-initialize DSP' - maybe that can relieve you of needing to use the console to regain access to those plugins.. ?? - but I never noticed this behavior you describe. Perhaps you can post this in the bug reports forum

Quote:
4. What creative dll's are needed by some pugins and effects. Info on plugin/effect states something about, but not precise, which one.
I take that as a copyright warning, not a dependency (In other words - you are not legally allowed to use that plugin unless you own a legal copy of the DLL mentioned.)

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So if any link for help with that options, I would very appreciate.
Sorry - I can't give any real insight on any of them with any certainty.
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Old Sep 17, 2008, 12:47 PM Threadstarter Thread Starter   #5
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Quote:
Originally Posted by [URL="http://www.hardwareheaven.com/members/maddogg6.html"
Maddogg6[/URL]]This does seem odd - if you right click in the DSP - there's a 're-align plugins' that I need to use after doing a 're-initialize DSP' - maybe that can relieve you of needing to use the console to regain access to those plugins.. ?? - but I never noticed this behavior you describe. Perhaps you can post this in the bug reports forum
Well, realigning was my first try, but, nogo. It aligned just seen effects and plugins, one, or more (tried multiple times) that were not visible on dsp screen it didn't.
But is no big problem, like I said, can access it through console, unload microcode,
and then reposition cursor near the U-L corner so dsp menu, after right click, appears at bottom half.
Maybe resolution? Will try with that issue. I am using 1600x1200.
And both large dsp screen and large connectors (not huge).

Regards
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Old Sep 17, 2008, 06:03 PM   #6
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Quote:
This card posses p17v or p16v ? Are they compatible - plugin p16v and p17v chip ? How can I test one for sure is it usable?
My card has a P16V - I can *see* it work by using kX Wave HQ audio device for playback - and put a peak meter on the P16V plugin (is loaded by default) - and see audio entering the kX DSP applet with this 'special' plugin (its special in that - the P16V/P17V device - as I understand it - is a 'bridge' to bypass the DSP so higher sample rates can be used, and *not* be resampled to the 48Khz the DSP is locked in at.

To be absolutely certain I *hear* the P16V device - Use kX 24/96 Router (right click on kX Tray Icon near the system time) And make sure the DSP is disconnected from the physical outputs (I2S & SPDIF) - the dropdown to force the use of a particular physical output doesnt work for me - so, Stereo playback from Wave HQ will be FRONT ONLY (unless the Swap Front <> Rear Option is enabled in kX Mixer Master Page)

Wave HQ is also like Wave 0/1, in that it can be used for multi-channel audio, like for surround DVD's - or in Sonar DAW - I can do surround mixing with Wave HQ and all 8 outputs can be used discretely - well - I tested that once or twice and it worked a few versions back. The kX Devs warned that Wave HQ may have been broken and I havent tested it with this version - tho, I should just to see what happens.
Quote:
Maybe resolution? Will try with that issue. I am using 1600x1200.
And both large dsp screen and large connectors (not huge).
Well - I dont see this in any DSP screen size, I didnt try various screen resolutions, but I dunno if that could have an effect?? - I would not expect it to..?? its worth a try I suppose. I almost always use the Large DSP screen, normal connectors in 1280x1024 resolution and only see 'offscreen' plugins when I do a re-init DSP - I re-align and its all good. I never seen a plugin I manually add go off screen.
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Old Sep 17, 2008, 07:30 PM   #7
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Make sure that kX is configured to record from the microphone (Recording page of kxmixer) and that you are using epilog in the DSP.

Mute the Master Recording level slider (Recording page of kxmixer).

Open the 'Speech' applet in the Windows Control Panel, click on the 'Audio Input' button, and in the 'Audio Input Settings' window, click on the 'Properties' button, and choose 'Use this audio input line': 'Recording Mixer'. Then click 'OK', then 'OK', then 'Apply', and then 'Configure Microphone' and follow instructions there.

(if push-to-talk works backwards (i.e. instead of mute, volume is set to max), exit the program, mute the Master Recording level slider (Recording page of kxmixer), and restart the program)

BTW: I think SB0610 has p17v, and I do not think that kX supports p17v as of yet.

Last edited by Russ; Sep 17, 2008 at 08:39 PM. Reason: more info
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Old Sep 17, 2008, 09:13 PM Threadstarter Thread Starter   #8
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Quote:
Originally Posted by Russ
Open the 'Speech' applet in the Windows Control Panel, click on the 'Audio Input' button....
yup, that worked, thanks... just OK,OK,OK,Apply,OK,dropdown...cc i love windoze

Quote:
Originally Posted by Maddogg6
My card has a P16V - I can *see* it work by using kX Wave HQ audio device for playback - and put a peak meter on the P16V plugin (is loaded by default) - and see audio entering the kX DSP applet with this 'special' plugin (its special in that - the P16V/P17V device - as I understand it - is a 'bridge' to bypass the DSP so higher sample rates can be used, and *not* be resampled to the 48Khz the DSP is locked in at.
hmm, but what waveHQ output You are refering to?
(I remeber one in creative drivers, but none seen here in kx)
There isn't any in multimedia props. , just 0/1, 2/3, 4/5, 6/7.
Neither, again worked, switched amongst all,..nogo.
Anyway, like Russ said, this isn't quite supported, I guess.
No prob with that, main mission is still accomplished, better and more
configurable sound output.
Traktor and asio are working lower then <8ms , that's pretty enough, even if I know
it can do better then that.
And even, grrr, without p17v

Thanks
white_fang
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