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#1 |
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DriverHeaven Junior Member
Join Date: May 2003
Posts: 45
Rep Power: 0 ![]() |
I am a humble headphone user, and with the release of 3534 I have been trying to get HW accelerated 3D working in my games. At the moment, I have the DSP configured like so:
http://www.netspace.net.au/~genmcfat/DSP.jpg And it works, to some degree, however the center channel is very muted in comparison to left/right, rear left/right sounds become rear center and rear center is extremely tinny. The surrounder is set to 2.1 surround - setting it to off results in the loss of most of my sounds. What am I doing wrong? Edit: 2.1 copy works ok, although I'm missing rear/front center |
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#2 |
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kX Project Lead Programmer and Coordinator
Join Date: Dec 2002
Posts: 3,119
Rep Power: 75 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
our driver currently doesn't support real HRTF (head-related transfer function)
that is, there's no support for 'phantom' speakers (especially if you are using headphones) so, the 'center' channel doesn't sound as a "real" center perhaps, the situation will change as soon as we write a special DSP effect for emulating n-speaker set via headphones /Eugene |
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