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Old Mar 28, 2004, 03:35 AM   #1
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EAX please Eugene :)

You might be in trouble bud creative just lease out a patch and they now sound much louder then kx drivers and they work great. So you better get moving on eax later on I just do a xp home on C: drive with creative and xp home on F: drive for kx drivers for gaming I might have force to switch creative now. I created another xp home because so I have bare min for gaming and one for net and movies hehe.
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Old Mar 28, 2004, 03:58 AM   #2
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If all you want is movies and playing, use creative drivers. KX is mainly for musicians. And in that aspect it's way better then creative drivers. Creative drivers sound louder not because they sound better, but because there's extra gain... You can put extra gain in KX but that makes your sound worse and not better, thus it's not a feature, but a bad thing.... I guess Eugene isn't in a competition against creative... KX drivers are simply a different beast... It's not about quantity but quality.
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Old Mar 28, 2004, 06:00 AM Threadstarter Thread Starter   #3
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Ya I know hehe But some reason eax4 adds more FPS in benchmark for somereaon hehe. I'd might get the 5.1 setup speakers for my new 6.1 card hehe http://www.samsclub.com/eclub/popup_...5501309_L4.jpg
plan get those even though I have 6.1 but I got 2.1 50 watt to those are 70 watt
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Old Mar 28, 2004, 01:22 PM   #4
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But like Daniel said, kX are for musicians not for gamers.../Eminos
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Old Mar 28, 2004, 01:49 PM   #5
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They can be for both. All we need is just a little patience
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Old Mar 28, 2004, 07:49 PM   #6
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I'm not a musician, I just listen to music and play movies and a few games... But i would never go back, the KX drives are SO much more custimizable (with the dsp I love em! DSP KICKS ASS
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Old Mar 28, 2004, 08:49 PM   #7
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The point about gaining performance from using EAX is absurd. Anyway, kx drivers are all debug builds, so noone is claiming performance crowns here. It's all about the quality and potential.
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Old Mar 28, 2004, 10:55 PM   #8
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Yes, achieving high quality is the point. That`s why I love`em.
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Old Mar 29, 2004, 01:28 AM   #9
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kx kicks ass btw that EAX adds FPS? i thought it took more processor power than w/o, so it would reduce… i think the FPS difference you have there is dependant on the optimisations in your dual boot system… in any case i am never going to use the creative drivers, the only thing i ever used them for was the soundfonts that was on the cd
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Old Mar 29, 2004, 04:38 AM Threadstarter Thread Starter   #10
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Ya I know but I want 6.1 setup speaker allready in the surrounder hehe
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Old Mar 29, 2004, 05:41 AM   #11
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use the dsp for the extra channel routing
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Old Mar 29, 2004, 02:33 PM   #12
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when is EAX gonna be implemented? ... never?
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Old Mar 29, 2004, 02:38 PM   #13
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EAX is on the ToDo list, so it IS going to be implemented...my personal guess is version 3541 ... this summer that is .../Eminos
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Old Mar 29, 2004, 03:22 PM   #14
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EAX support would be really great. Currently I have to boot to a second OS to play EAX games. In my opinion, games like Thief and Thief2 are more immersive with EAX. As long as it doesn't considerably slow down the development, I'd go for EAX support. It surely wouldn't make things worse. I wouldn't need it for listening to music, though. Quite useless.

Btw: Shouldn't this thread be moved to the 3d forum?
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Old Mar 29, 2004, 03:29 PM   #15
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well why cant somebody ask the developer for a more specific date.... somebody must know him
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Old Mar 29, 2004, 04:04 PM   #16
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Geez developer won`t give You exact date of implementing EAX. Better arm Yourself in patience, I think adding EAX shouldn`t be much problematic, but how about tweaking drivers, meaby adding EAX support would cause a lot of unstability or even crashes?

And always have in mind that kX are created for MUSICANS, not GAMERS, so stuff neded for first will be implemented faster as for second.
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Old Mar 30, 2004, 12:58 AM   #17
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there will be no specific date, as the developer may not know how hard it will be to implement, and does not spend all his waking hours working on a program he gives away for free, all we can expect is that the developer will do his best for us kx users
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Old Mar 30, 2004, 06:53 AM   #18
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Last time I checked the KX home page it states that the drivers are focused on providing free WDM drivers for kX-Compatible sound cards. There doesn't seem to be and exclusitivity on the types of users for these drivers.

I don't really own too many games as I mostly do music as well as sound tracking and sfx for video. But the statement of the drivers just being for musicians is really bias seeing as how it doesn't actually state that on the home page.

The KX driver is an alternative driver for anyone who wishes to use them.


Peace.....................
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Old Mar 30, 2004, 07:06 AM   #19
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well when the drivers were first released, they were designed to have asio support especially for musicians
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Old Mar 30, 2004, 07:22 AM   #20
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I'm not disputing the fact that KX is more Pro musician at the moment. Also, the cubase asio, as bad as they were and still are, still offered asio to creative cards before the drivers. All I am saying is, if these drivers were only geared towards the musician based user then that would be stated on the Official site and the todo list would not have included things to do for the average computer user.

In time the drivers will more then likely be Pro Everyone. But again as I've stated, I do more music then anything. However, I would like to see everyone who uses the soundblasters get as much out of it as they can, with out having to put up with junky, and overly bloated creative drivers.

And you never know, One musician in here may one day created a game sound track or effects that goes into a game. Personaly, I think someone using a Sblive or Audigy should get the same quality out of that as the musican put into it.


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Old Mar 30, 2004, 09:11 AM   #21
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the project started with ASIO and musician oriented support, but is now beginning to encompass the other area's of creative's target audience - EAX is the only thing keeping creative drivers alive - that and the fact that not many people know of the kx project
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Old Mar 30, 2004, 09:35 AM   #22
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"that and the fact that not many people know of the kx project"

That is true to an extent, however, More forums aside from this one are constantly popping up with Kx being a main topic. Also a great deal of musician magazines are publishing information about the Kx drivers as well. And a great deal of musicians here in Philadelphia who are on really low budgets are using live and audigy cards in their studio setups and use kx drivers. They arent really form friendly folks so you'd never see a post in here from them. And I am sure that is the case with alot of kx driver users.


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Old Mar 30, 2004, 09:38 AM   #23
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i've been using the kx for a while, and u'll see mayb half my posts in the forum here
but compared the creative drivers the publicity differs greatly
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Old Apr 1, 2004, 02:12 AM   #24
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I'm sticking with kX on my Audigy 2 because it allows me to do Dolby Pro-Logic style decoding of stereo sounds at the same time as having 3D positional audio. Last I checked, this wasn't possible with Creative's drivers.

As a gamer it's awesome being able to hear the full Dolby Surround sounds in the intro movies and music tracks of games at the same time as 3D positional audio for the sound effects.
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Old Apr 1, 2004, 02:51 PM   #25
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How do You connect prologica in the DSP? Can You provide a picture?
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Old Apr 1, 2004, 04:55 PM   #26
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Well this is how I have it hooked up now, but it's a mess:
http://www.geocities.com/mirat_beryn/hunterzdsp.html

I think my desire to use Prologica was one of the reasons that I scrapped the standard DSP setup - there wasn't a good way to hook it up to things like FXBus and Surrounder.

Also, be sure to invert the phase (using the Phase plugin) on the center output, especially if you decide to mix it into the front left and right channels like I do.
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Old Apr 1, 2004, 07:54 PM   #27
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Hi all:

I've been visiting this forum and following the development of the KX Project driver for over 2 years, now! I'm a Sonar user, and I was attracted to this forum and the KX Project because of the driver development being promoted as being exclusively aimed at musicans. See the FAQ on the KX Project Official Site. In that FAQ, There is a question: "Q. Are the kX drivers aimed at musicians or gamers or both?" Here is the answer:

"At present the kX driver is aimed primarily at musicians, and especially those who wish to get the most out of their soundcards (and who have traditionally been left behind by the big soundcard manufacturers, who prefer to concentrate their efforts on the more lucrative gamers market). Features designed specifically for gamers will however be added as development of the drivers continues," (The KX Project FAQ).

In my opinion, it is good , special, and so considerate that the KX Project, at present, is aimed at musicans exclusively. Mr. Eugene Gavrilov has already stated that the driver development will include enhacements for the gaming experience in the future and already does as D3D support is implemented at present.

I recall that Mr. Eugene Gavrilov has also mentioned that EAX support will also be implemented. It's just a matter of time, and that will be an additional treat available for us all (Heck, I also game). However, it seems logical to me, and I think it's desired by many of The KX Project driver users that development remains with a primary focus on the Musican user base. That's certainly the way I'd like to see it.

And I have to say I'm still waiting on a guide to help me to set up the drivers for use in Sonar. Maybe I missed reading a post where such a specific guide has been already posted, yet I'm stiil looking for it on the KX Project Official Site.

I'd like to say again to the KX Project Team: Thank you for The KX Project!

Sincerely, thomasabarnes

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Old Apr 2, 2004, 01:47 AM   #28
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Well this is how I have it hooked up now, but it's a mess:
http://www.geocities.com/mirat_beryn/hunterzdsp.html

I think my desire to use Prologica was one of the reasons that I scrapped the standard DSP setup - there wasn't a good way to hook it up to things like FXBus and Surrounder.

Also, be sure to invert the phase (using the Phase plugin) on the center output, especially if you decide to mix it into the front left and right channels like I do.
nice setup
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Old Apr 2, 2004, 06:13 AM   #29
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thomasbarnes: I've seen polls and many posts here that support your assertion that the majority of people on this forum are attracted to kX due to its catering to musicians. However, I think that many more people who are interested in non-musical things (e.g. gaming) would be attracted to kX should things like EAX be added sometime in the future.

Personally, I use kX for (in order from most to least): watching video files, playing games, composing music, and playing mp3s and mods. Being a technophile, I love the total DSP control that kX provides (even if I don't know what half of it does ). Since I use kX more for games than music, I'd personally be ecstatic if more gaming-related features like EAX were to be added to kX. I have patience though because I'm already hooked on what kX has to offer now


dj_stick: Thanks for the compliment My setup evolved over several months of doing the above things (video/games/music) and is now at the point where it is well-suited to doing all of them without having to change anything around (I even have a crossfade plugin set up so that I can disable my rear and subwoofer speakers and use headphones)
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Old Apr 2, 2004, 06:44 AM   #30
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yeh it looks like you took the time to set it up the way you want it
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