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Old Nov 24, 2008, 10:44 PM   #601
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

I do not know, I just threw that out there as a guess, I doubt that the game would disable it at the OS level. There is a DirectSound wrapper that allows you to tweak some of the DirectSound options, you could play around with that and see if it makes any difference (I doubt it will help, but...).
DirectSound Control Home
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Old Nov 24, 2008, 11:23 PM   #602
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

thank you, but I just found a hidden feature. There is a file called dare.ini, in which a line is called "DISABLE_OPTIMISATION". This is equal to TRUE by default; simply put it to FALSE and the game will use 3D acceleration! At that point, just load redocnexk and...5.1 dolby digital live is a reality! WOW

I simply LOVE redocnexk
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Old Dec 31, 2008, 10:03 PM   #603
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

I just discovered this program and I am using it with kxdrivers on my old audigy 2(SB0240 10k2), and I am outputting by pass through on my AL888 onboard optical connection.

I tried the GUI first, but I seem to get this weird stuttering (something I have seen mention of here and there on the threads). Its not there constantly, but its there often enough to be pretty distracting. I have messed with the ASIO frequency (I think) and tried 2.0ms,4.0ms,30ms, but with no real effect.

I then tried the console version in hopes that may be part of it (seemed to get that from reading the threads), but everytime I try to run it, it starts up and then blue screens with a message about kx.sys and a nonpageable section of memory marked as pageable. I have tried both 5.10.00.3538 and 5.10.00.3541 with the same effects.

Any help would be apperciated.
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Old Dec 31, 2008, 10:48 PM Threadstarter Thread Starter   #604
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

The GUI version never worked properly so the stuttering is unavoidable on that version.

The console version should work fine on Audigy 2. I've never encountered the blue screen that you are talking about so I would not know how to fix the problem. Sorry for not being able to be more helpful. It's just a guess but maybe it starts with the wrong parameters. If it works a bit with the GUI version, it should not crash like that with the console version.
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Old Dec 31, 2008, 11:08 PM   #605
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
Originally Posted by Tril View Post
The GUI version never worked properly so the stuttering is unavoidable on that version.

The console version should work fine on Audigy 2. I've never encountered the blue screen that you are talking about so I would not know how to fix the problem. Sorry for not being able to be more helpful. It's just a guess but maybe it starts with the wrong parameters. If it works a bit with the GUI version, it should not crash like that with the console version.
Thanks for the quick reply. So I got the console version working... apparently it doesn't like 5.10.00.3538 or 5.10.00.3541 with redocnexk on my machine. I tried going all the way back to .3534f and was finally able to get it working without a crash .

However, even with the console version I am getting stuttering/clipping. I can see the dolby digital light on my receiver blink when it happens. Any parameters to mess with? EDIT: I figured out how to get the ASIO control panel (I am dumb)... let me see if messing with that fixes it now that I am running the console version.

Last edited by Toth; Dec 31, 2008 at 11:16 PM.
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Old Jan 15, 2009, 02:43 PM   #606
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exclamation Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
Originally Posted by Toth View Post
Thanks for the quick reply. So I got the console version working... apparently it doesn't like 5.10.00.3538 or 5.10.00.3541 with redocnexk on my machine. I tried going all the way back to .3534f and was finally able to get it working without a crash .

However, even with the console version I am getting stuttering/clipping. I can see the dolby digital light on my receiver blink when it happens. Any parameters to mess with? EDIT: I figured out how to get the ASIO control panel (I am dumb)... let me see if messing with that fixes it now that I am running the console version.
I have the same issues with stuttering with the console version. I tried every combination's of option and the only thing that change something is the -l options, that when i use with 4 the audio works OK for +/- 5 minutes, then starts stuttering again. Any one can help me?

Specs of my system: C2Q 6600, 4Gb ram, Geforce 8800GS SLI, Sound Blaster Audigy 2 ZS.
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Old Jan 20, 2009, 09:51 AM   #607
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

hey guys, i've been having a problem with redocneXk, basically it works fine while it's running and sounds great, but occasionally when i close the command version (or click stop encoding on the GUI version) my pc freezes and i need to restart. It doesn't happen every time, but if i want to make it happen i usually can by opening and closing the program a lot, eventually it will crash. Obviously i that isn't the only time it happens, it can happen the first time i close it. So there seems to be a problem when encoding stops.

The only other info i can give is some error reports i've had, i think they are mainly due to the GUI version, as there is sometimes an error without a crash when i click stop encoding with that. I have also had a "system has recovered from a serious error" message a couple of times, with a 0x000000D1 stop code, and usually it will lead me to a microsoft site saying my audio driver has a problem. I've installed a fresh XP on a test drive to see what would happen and i have the same problem.

All drivers are updated
I'm using XP32 SP3 with an Audigy 2 ZS platinum pro

Here are some of the messages.

Faulting application redocnexk.exe, version 2.0.5.0, faulting module user32.dll, version 5.1.2600.5512, fault address 0x00031bc4.

Faulting application redocnexk.exe, version 2.0.5.0, faulting module ntdll.dll, version 5.1.2600.5512, fault address 0x0001b1fa.

Faulting application redocnexk.exe, version 2.0.5.0, faulting module wdmaud.drv, version 5.1.2600.5512, fault address 0x0000461f.

The last one is the most interesting i think. I have 2 soundcards installed, onboard, which i use for my gaming microphone, and the audigy which i use for everything else. Is it possible there could be a conflict with the wdmaud driver, as this is shared by all audio devices. I haven't yet tried encoding after removing and disabling the onboard sound, but i'm interested in what any of you have to say. I've never had a problem having them both going before, but would redocneXk have an issue with this?

If not i'll be glad to hear any other ideas, thanks.
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Old Feb 14, 2009, 11:35 PM   #608
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

I've been trying, repeatedly, over the past few months, to make this work fully.
All the gleaning of these forums and google, and I am still stuck.

Basically, I am missing two channels; namely RL and FR.
Center, FL, RR and LFE channels all work happily.
Both console (v1.10) and GUI (v2.05) versions of redocneXk give me the same result.

I am hoping someone can suggest my next step, before I admit defeat and am forced into buying a Dolby Live Digital card.

The relevent parts of my system are thus:
Windows XP Professional, SP3. Running on a P4 2.4ghz with 1GB ram.
SBLive 5.1 digital (SB0228), driver kX Version: 5, 10, 00, 3545 - debug.
Trust SC-5250 (CMI 8738/8768), driver Dogbert: 1.2.2.0.

The SBLive is used as the ASIO device, the Trust as the output device for redocneXk.

Bottom line, I am two channels short of having this fully working, I'm sure, my digital amp (a JVC TH-L1) illuminates the LEDs for all channels when redocneXk is encoding.

Playing a DTS or AC3 stream from regular sources fills all my speakers with sound accordingly; so redocneXk 'should' be able to as well.

Can anyone suggest what I might try next?
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Old Feb 14, 2009, 11:55 PM   #609
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
SBLive 5.1 digital (SB0228), driver kX Version: 5, 10, 00, 3545 - debug.
I think these cards have a bug concerning ASIO - 'ASIO Mapping' (hint: thats something you can search these forums for - and search for 'Russ' as a user - he knows more about it than me)

This is how you normally would find the work around... but it assumes your use for ASIO is for DAW application like Cubase. Im not sure how else to figure out the work around.

kX and Cubase SX

Others here maybe better to help with that... but maybe if you just hear 'no you not going nucking futs' is help enough for now.
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Old Feb 15, 2009, 12:03 AM   #610
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Right, use ASIO pins 4/5/6/7/8/9 on epilog (because 1 and 2 are not used with these cards), and use the GUI version of redocneXk in order to be able to map the channels. Note that sometimes the ASIO mapping will shift (i.e. 4/5/6/7/8/9 might show up as 6/7/8/9/10/11, etc), so you will have to play around with it, but you should be able to get it working.
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Old Feb 15, 2009, 01:22 AM   #611
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Maddogg6, Russ.

Thank you both for your help.
I will try tomorrow with the ASIO mapping, and let you know how I get on.

Best Regards.
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Old Feb 15, 2009, 02:00 PM   #612
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Hey, you guys, outstanding, what more can I say?

Ta very much!!!

I used Reaper to monitor the ASIO pins. With the wave generator driving the pins in kX DSP, it was easy to see the missing audio on pins 1 & 2. Pins 8 and up were similarly fruitless for me.

At the minute, I've had to use the following ASIO mapping on epilog: 0/3/4/5/6/7
and changed the mapping in redocneXk GUI accordingly.

It works very well; CPU hungry of course, but that is to be expected.
I may have to hack a little at the console version of redocneXk; persuade it to use my 'working' ASIOs, as the general concensus seems to be that the GUI version is inferior.
Plus, anything that can save me even a few CPU ticks has to be of benefit.

Regardless, I have this working now; thanks to your invaluable advice.

I salute you.
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Old Feb 15, 2009, 02:06 PM   #613
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
Originally Posted by t0mb0la View Post
Pins 8 and up were similarly fruitless for me.
You probably have the format in the ASIO Control Panel set to [8+8] instead of [16+16] (which is fine if it works for you).
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Old Feb 16, 2009, 04:15 PM   #614
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

I've got a question for you guys. Has anyone looked to see what would be required to make a virtual 6-channel sound card driver that could be used as the Redocnexk target? The reason I ask, is there are quite a few super cheap USB sound cards, that support just one stereo output, or one SPDIF output (Turtle Beach Audio Advantage Micro). I currently use an old audigy card, and then output the SPDIF via the Micro, but the audigy card seems pretty silly. Basically, what is required, would be a simple 6-channel virtual sound card driver that did the proper ASIO redirection, so that Redocnexk could be used without the multichannel sound card.
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Old Dec 3, 2009, 10:26 AM   #615
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

sounds like a good idea, i wonder if virtual audio cable has 6channel Asio

Virtual Audio Cable - Wikipedia, the free encyclopedia
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Old Feb 15, 2010, 09:32 PM   #616
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Helloo my friends..
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Old Jul 7, 2010, 12:05 AM   #617
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Hello

I am getting a message:

Your ASIO driver supports 2 inputs but you need at least 10.

Not sure why. I use Win7, X-fi, HP Presario & asio4all.

Here is the dialog:

c:\text\tempdir\redocneXk_v1.10>redocnexk -d 2 -m 3 -o 0

redocneXk v1.10

The avcodec library is licensed under the LGPL.
See the included lgpl.txt file for a copy of the LGPL license.
ASIO Interface Technology by Steinberg Media Technologies GmbH
redocneXk is in no way affiliated, associated or connected with
Creative Technology Inc.

*** Settings ***
Driver = 2 (ASIO4ALL v2)
Mode = X-Fi with Creative drivers
FL = asio 2 + asio 8
FR = asio 3 + asio 9
RL = asio 4 + asio 8
RR = asio 5 + asio 9
C = asio 6
LFE = asio 7
Bitrate = 640000
Renderer = 0
Output Device = 0 - Speaker (2- SB X-Fi Surround 5.
Priority = Realtime priority
Latency = 1
hideConsole = CTRL + ALT + key 9
showConsole = CTRL + ALT + key 0
Volume = 100
*** Information ***
asioVersion: 0
driverVersion: 2
Name: ASIO4ALL v2
ErrorMessage: No ASIO Driver Error
ASIOGetChannels (inputs: 2);
ASIOGetBufferSize (min: 64, max: 2048, preferred: 512, granularity: 8);
ASIOGetSampleRate (sampleRate: 44100.000000);
ASIOOutputReady(); - Not supported
Your ASIO driver supports 2 inputs but you need at least 10.
Aborting execution.


c:\text\tempdir\redocneXk_v1.10>redocnexk -d
*** Settings ***
*** ASIO drivers list ***
Driver #0 - ASIO DirectX Full Duplex Driver
Driver #1 - ASIO POD X3 Live
Driver #2 - ASIO4ALL v2
Driver #3 - Generic Low Latency ASIO Driver

c:\text\tempdir\redocneXk_v1.10>redocnexk -o
*** Settings ***
Device ID #0 - Speaker (2- SB X-Fi Surround 5.
Device ID #1 - SPDIF-Out (2- SB X-Fi Surround
Device ID #2 - SPDIF (Digital Out via HP Dock)
Device ID #3 - Speakers and Dual Headphones (I

Thanks
Tom Obenschain
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Old Jul 7, 2010, 03:14 AM   #618
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
Originally Posted by tobenschain View Post
Hello

I am getting a message:

Your ASIO driver supports 2 inputs but you need at least 10.

Not sure why. I use Win7, X-fi, HP Presario & asio4all.
...
Driver = 2 (ASIO4ALL v2)
Mode = X-Fi with Creative drivers
...
ASIOGetChannels (inputs: 2);
You need to use the Creative ASIO driver.
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Old Jul 9, 2010, 01:46 PM   #619
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Hello

Is there an ASIO driver available for X-fi Surround? I am familiar with ASIO4all but it only has two inputs.

Thanks
Tom Obenschain
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Old Jul 10, 2010, 02:06 AM   #620
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Just go here,

Creative Wereldwijde Ondersteuning > Sound Blaster

Pick your model card and download the drivers. That should do it.

Boy it's been a while since I've been on Creative's site. Some nice looking cards on that page. But, I'm still happy with my old Live Platinum thanks to kX.
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Old Sep 6, 2010, 03:00 PM   #621
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Hi, I am a total newcomer to this site (well, posting at any rate), i have recently discovered the redocnexk program and had it working using the creative drivers for my Audigy 2 ZS Platinum, but I wish to have it working with the kX drivers as the creative drivers are too restrictive as to inputs etc (ie changing settings is more of a pain for me).

I have installed the kx 3550 x64 drivers on Windows 7 Ultimate x64, now when I start redocnexk it does not list the kx asio driver, I still only have the creative ASIO available... the kxasio control panel comes up no problem, I just cannot get redocnexk to see/and let me select the kx asio as the driver.

I have read through and i think it may be to do with being on an x64 system, if anyone could help it would be awesome, ty.

obi
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Old Jan 23, 2011, 01:48 AM   #622
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

ASIO4All doesn't support more than two channels and is apparently very CPU intensive. The KX Project drivers do NOT support XFi products. From their FAQ:
Quote:
Extigy is NOT supported and will not be supported.
X-Fi is NOT supported and will not be supported.
Creative does NOT enable ASIO by default when using their 64 bit drivers which is why a bunch of us are having problems. But there is hope in the form of a solution but I haven't tried it just yet. Details on how to get 64 bit ASIO support working through the Creative drivers (apparently needed for RedocneXK) can be found here:
x64 ASIO enable FIX - Creative Labs
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Old Nov 23, 2011, 06:20 AM   #623
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Dude, I've bought a SONY DAV-DZ10 Home theatre and i've connected it with my desktop using 3.5mm Jack to RCA Jack Converter Cable . And I dont get a proper digital output i.e only two of my speakers are working .
config:
board: DH67BL
graphic:geforce 9600GT
amplifier:sony DAV-DZ10
please temme wats the settings i hav 2 hang up wit in my pc !
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Old Feb 12, 2012, 07:03 AM   #624
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Hey all,

I just got my first 5.1 receiver and need a little help setting things up. The receiver only has optical inputs open, so I was hoping to use a livedrive's optical out to connect to it. Assuming it's possible, what all needs to be done to route a 5.1 signal to that optical output instead of to the orange digital co-ax output on the back of my SB0060?

Also, I'm planning to use redocneXk, so, as I understand it, I'll have to check 'Digital Output Only' in the kXmixer. Is there no way to have my computer's regular stereo signal be output to one of the analog outs on the back of the card while still having the 5.1 signal being output?

Thirdly, when playing, for example, a 5.1 DVD, does redocneXk have to be unloaded or anything, or can you pretty much ignore it once it's loaded, even if you're playing some separate 5.1 source?

Fourthly (and this time I really mean it ha ha), I couldn't find anything regarding where to place redocneXk, so am I correct in assuming it can be run from any subfolder?

I figure I should get as many questions answered as I can and make sure I'm actually going to need an optical cable before I decide if I should buy one. Please correct any errors in my "understanding" you find. Thanks...
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Old Feb 12, 2012, 03:59 PM   #625
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

kX does not support AC3 Passthru for 10k1 models (e.g. SB0060).
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Old Feb 12, 2012, 07:36 PM   #626
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
Originally Posted by Russ View Post
kX does not support AC3 Passthru for 10k1 models (e.g. SB0060).
ok, thanks.

So could you or someone else answer my same questions again then, please, assuming I'm using an Audigy1 card instead of an SBLive?
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Old Feb 12, 2012, 10:48 PM   #627
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
Originally Posted by gtardirt View Post
what all needs to be done to route a 5.1 signal to that optical output instead of to the orange digital co-ax output on the back
You should not have to do anything special to use the optical output of the Audigy.

Quote:
Originally Posted by gtardirt View Post
Also, I'm planning to use redocneXk, so, as I understand it, I'll have to check 'Digital Output Only' in the kXmixer. Is there no way to have my computer's regular stereo signal be output to one of the analog outs on the back of the card while still having the 5.1 signal being output?
No, you do not have to enable DOO mode... The SPDIF outputs of the Audigy drive are always enabled (so there is no reason why you should not be able to use both the optical output of the Audigy drive, and the analog outputs at the back of the card at the same time.).

Quote:
Originally Posted by gtardirt View Post
Thirdly, when playing, for example, a 5.1 DVD, does redocneXk have to be unloaded or anything, or can you pretty much ignore it once it's loaded, even if you're playing some separate 5.1 source?
Yes, you should disable redocneXk's encoding when not actively using it.

Quote:
Originally Posted by gtardirt View Post
Fourthly (and this time I really mean it ha ha), I couldn't find anything regarding where to place redocneXk, so am I correct in assuming it can be run from any subfolder?
Yup.
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Old Feb 12, 2012, 11:33 PM   #628
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Thanks for your help, Russ. Just to be sure I understand...

"You should not have to do anything special to use the optical output of the Audigy."

So any 5.1 signal that appears at the orange connector on the back of the Audigy also always appears at the optical output of a connected LiveDrive?

"No, you do not have to enable DOO mode"

Don't the instructions in the first post in this thread say you have to enable DOO?
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Old Feb 12, 2012, 11:42 PM   #629
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

Quote:
Originally Posted by gtardirt View Post
"You should not have to do anything special to use the optical output of the Audigy."

So any 5.1 signal that appears at the orange connector on the back of the Audigy also always appears at the optical output of a connected LiveDrive?
Any signal that is sent to digital front (3rd/4th pins of Surrounder) should also appear at the SPDIF (coaxial/optical) outputs of the Audigy drive.

Quote:
Originally Posted by gtardirt View Post
"No, you do not have to enable DOO mode"

Don't the instructions in the first post in this thread say you have to enable DOO?
Those instructions would be for using the digital output(s) on the rear of the card (i.e. if you want to use digital out from the orange jack, you would need to enable DOO mode).

Last edited by Russ; Feb 12, 2012 at 11:51 PM.
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Old Feb 13, 2012, 12:35 AM   #630
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Re: redocneXk released - Realtime 5.1 ac3 Encoder

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Originally Posted by Russ View Post
Those instructions would be for using the digital output(s) on the rear of the card (i.e. if you want to use digital out from the orange jack, you would need to enable DOO mode).
OK, I think I finally get it. If DOO is disabled, only analog audio is present at the black, green, and orange jacks, but any 5.1 digital is always present at the optical out on the LiveDrive, regardless of whether or not DOO is enabled. I'll assume that if you don't respond, I'm correct about this. Thanks very much, Russ!
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