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#1 |
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Guest
Posts: n/a
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Anisotropic Filtering
what does anisotropic filtering DO exactly?
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#2 |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
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Put simply...
...it makes things far away or at an angle less blurry and much more clear and sharp. There is also generally a performance hit for the extra pretty though...
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#3 | |
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DriverHeaven Senior Member
Join Date: May 2002
Location: Manchester England
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Re: Put simply...
Quote:
That's the sort of explanation I like Digi Just in case you're not satisfied General read this http://www.dorbie.com/anisotropic.html
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#4 |
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confutatis maledictis
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I thought the performance hit wasn't too much though, for just anisotropic filtering
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#5 | |
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Colour Commentator
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Quote:
![]() But the 9700 & 9500 Pro are supposed to be NUTZ with AF, like damn near no hit for it and it's stunning. I haven't seen it for myself, so I can't really say. I don't even know if the GF4s are supposed to be better with it than the GF3s! (I have GOT to get me a newer video card, SOON!)
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#6 |
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DriverHeaven Junior Member
Join Date: Dec 2002
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For me (nearly only playing in 1280x1024) on my GF4 4600 there is a est. 30% performance-hit in current games - but I think it`s worth it
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#7 |
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Colour Commentator
Join Date: May 2002
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Oh, numbers?
I benched 3dm2k1se forcing 2x & 4x aniso once to see. I lost about 500 onions at each level. (2x=-500, 4x=-1000)
Some games have more of a hit than others, but some have practically no impact. "Mafia" doesn't seem to notice 2x turned on and barely notices 4x, but it's a pretty CPU/memory limited game I think. (I don't know too much about how it works yet, I'm still having too much fun playing it. )
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