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HardwareHeaven Tools Discussion Discuss Driver Cleaner Professional, Mobility Modder and our other tools in here !

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Old Dec 14, 2005, 08:29 AM   #1
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CATALYST 5.12 & ATI IGP 340M

Installed everything according to patje's mobility modding instructions. Downloaded Catalyst 5.12, and the ModTool. The drivers installed without problems, it says there was supposed to be a test, but I didn't see anything unique when booting into Windows XP. But I checked Device Manager and I see that the new drivers were installed.

My problem is, before installing this stuff, I was able to run Call of Duty without issues. But now CoD Console says, Cannot load OpenGL and the following...

COD 1.3 build win-x86 Mar 2 2004
----- FS_Startup -----
Current language: english
Current search path:
C:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
C:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
C:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
C:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
C:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
C:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
C:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
C:\PROGRA~1\CALLOF~1/main
C:\PROGRA~1\CALLOF~1\main\localized_english_pak1.p k3 (3736 files)
localized assets pak file for english
C:\PROGRA~1\CALLOF~1\main\localized_english_pak0.p k3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29625 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 1.99 GHz
System memory is 959 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...shutting down QGL
...unloading OpenGL DLL
Forcing 640x480 resolution to allow OpenGL to run in fullscreen
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorbits of 32
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
Hunk_Clear: reset the hunk ok
Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer's web site.

Help...Help...
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Old Dec 27, 2005, 01:50 AM   #2
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Bump....

I'm also having this problem (but with a 320M). The problem extends to all quake 3 engine games that I have installed... CoD, Q3, JKII. Also, google earth reports that no OGL acceleration is present on my system - so I have to use DX mode.

Patje, please help... I need my CoD fix!!!

Here's the error message I get....


JK2: v1.03 win-x86 May 3 2002
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Program Files\Games\Star Wars JK II Jedi Outcast\GameData\base\assets5.pk3 (4 files)
C:\Program Files\Games\Star Wars JK II Jedi Outcast\GameData\base\assets2.pk3 (289 files)
C:\Program Files\Games\Star Wars JK II Jedi Outcast\GameData\base\assets1.pk3 (8011 files)
C:\Program Files\Games\Star Wars JK II Jedi Outcast\GameData\base\assets0.pk3 (6674 files)
C:\Program Files\Games\Star Wars JK II Jedi Outcast\GameData/base

----------------------
14978 files in pk3 files
execing default.cfg
execing jk2config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found AMD w/ 3DNow!

------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Working directory: C:\Program Files\Games\Star Wars JK II Jedi Outcast\GameData
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (6)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
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Old Jan 6, 2006, 08:32 PM   #3
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me too!

Please help,

I don't know what to do!
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