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| Heavenly Visions Artwork of all kinds, Renderings, Themes, Icons, Animated GIFs, Skinning and more ! |
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#1 |
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DriverHeaven Junior Member
Join Date: Dec 2004
Location: Chicago
Posts: 80
Rep Power: 0 ![]() |
Not Really Heavenly, but some reders
Here are some of my most recent renders, want to get back into making this stuff.
![]() ![]() Just some simple stuff, tell me what you think
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#2 |
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HH Old Fuddy Duddy
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That's some really cool stuff!
But, what program are you using? |
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DriverHeaven Junior Member
Join Date: Dec 2004
Location: Chicago
Posts: 80
Rep Power: 0 ![]() |
Using Photoshop. Trying to learn that terragen stuff too
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#4 |
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Old Codger
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I enjoy the symmetry of this kind of work....do you have any with many different cool or warm colors?
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"Inspiration is always a surprising visitor."
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#5 |
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Forged on Dragonmount
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Yeah, the symmetry is pleasent
![]() You know, you should look into making Winamp visualizations and maybe even Windows MP visualizations if you do that kinda stuff, though winamp ships with the work station and is all ready for you to start makin them from the get go. It's all functions and cartesian coordinates and it is fun indeed.
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DriverHeaven Junior Member
Join Date: Dec 2004
Location: Chicago
Posts: 80
Rep Power: 0 ![]() |
Yea thanks everyone, i have some more work, of this kind, i will post soon when i finish it. but thanks again for the compliments
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DriverHeaven Junior Member
Join Date: Dec 2004
Location: Chicago
Posts: 80
Rep Power: 0 ![]() |
Here is some cooler colors, dont have really any warm ones yet, im going to make a differnt style one soon.
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#8 |
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Delete Me
Join Date: Mar 2004
Posts: 14,648
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looks like a worm hole kinda thing
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#9 |
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DH.Sig.Maker
Join Date: Oct 2003
Location: england
Posts: 1,231
Rep Power: 0 ![]() |
the top one is pretty good for a PS abstract. have you tried making a 3d render and using that in photoshop? if so can we see?
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DriverHeaven Junior Member
Join Date: Dec 2004
Location: Chicago
Posts: 80
Rep Power: 0 ![]() |
a 3d render, i cant figure it out, if some one can help me out post
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