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Go Back   HardwareHeaven.com > Forums > Graphics Cards > AMD Radeon Drivers > Mobility Radeon Drivers and Support


Mobility Radeon Drivers and Support Discuss all matters relating to ATI mobility drivers and hardware.

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Old Jan 5, 2007, 08:13 PM   #1
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Radeon x700 Omega 3.8.291 and lineage2

Hi All ,

I browsed the Forums a bit but couldnt find any related infos so here goes.

I recently had to reinstall my laptop OS because of some issues (Acer Aspire 1690). This time around I chose to try out the Omega Radeon Drivers. (Also the Radeon Drivers from Acer havent been updated in over a year)

Until now I have been very pleased with the performance of the Omega drivers until I tried running one of my favorite games lineage 2. The game keeps constantly crashing to the desktop. I have opened up a ticket with ncsoft support but typical support install directx , newest graphic drivers , etc etc isnt really being helpful.

here is the error message I keep getting , l2 is based on the unreal 2 engine so maybe some unreal cracks would catch somthing

Any help and or suggestions would be very much appreciated , as I really do not want to roll back to the Manufacturer Drivers.

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OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1731 MHz with 1022MB RAM
Video: ATI MOBILITY RADEON X700 (Omega 3.8.291) (6635)

CreateTexture failed(8007000E).
Texture (Param:USize=64,VSize=128,NumMips=7,FirstMip=0,D3D Format=861165636,Texture=ee4e798

History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetShaderMaterial <- FD3DRenderInterface::SetMaterial <- RenderStaticMesh <- FDynamicActor::Render <- SolidRendering <- RenderLevel <- FWaterSheetSceneNode::Render <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
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