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Old Mar 7, 2006, 06:43 AM   #1
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System Specs

Serious Sam II retail & D2D patches v2.068

2K Games has released new patches for Serious Sam II, updating the retail and downloadable editions of the fast-paced first-person shooter sequel by Croteam to version 2.068. This release adds a new Deathmatch game mode, a new in-game voting system, damage modifications, multiplayer and console enhancements, bug fixes, and more.

Changes in 2.068.00 patch:

- Implemented Deathmatch game mode
- It is now possible to execute a script file from the console (exec script.cfg)
- Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format.
- Implemented banning of players by IP address (permanent or temporary).
- Implemented map list and map rotation - map list can be specified either in a cvar or through a file.
- Added falling damage.
- Added damage impact - knockback from explosions.
- Increased player speed for deathmatch games (12.5 m/s).
- In DM, player runs faster when using the chainsaw.
- Players dop the current weapon when killed (DM only).
- It is now posible to disable items, weapons and powerups.
- Player can be gibbed (DM only).
- Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban).
- Added the 'only if stronger' option to auto weapon change setting.
- Chat message sound is much louder now.
- Added support for multi-core in physics solver (disabled by default).

Download: Retail Patch v2.068 44MB : Download Patch v2.068 41MB.
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