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HardwareHeaven News Mod
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Serious Sam II retail & D2D patches v2.068
2K Games has released new patches for Serious Sam II, updating the retail and downloadable editions of the fast-paced first-person shooter sequel by Croteam to version 2.068. This release adds a new Deathmatch game mode, a new in-game voting system, damage modifications, multiplayer and console enhancements, bug fixes, and more.
Changes in 2.068.00 patch: - Implemented Deathmatch game mode - It is now possible to execute a script file from the console (exec script.cfg) - Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format. - Implemented banning of players by IP address (permanent or temporary). - Implemented map list and map rotation - map list can be specified either in a cvar or through a file. - Added falling damage. - Added damage impact - knockback from explosions. - Increased player speed for deathmatch games (12.5 m/s). - In DM, player runs faster when using the chainsaw. - Players dop the current weapon when killed (DM only). - It is now posible to disable items, weapons and powerups. - Player can be gibbed (DM only). - Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban). - Added the 'only if stronger' option to auto weapon change setting. - Chat message sound is much louder now. - Added support for multi-core in physics solver (disabled by default). Download: Retail Patch v2.068 44MB : Download Patch v2.068 41MB. ________________ Source: 3dgamers |
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