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#1 |
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Int'l Fish Liaison
Join Date: Jul 2004
Location: By the light of lamp I sit and type...
Posts: 16,197
Rep Power: 112 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quake 4 v1.1 Analysis @ Phoronix
Released yesterday afternoon was the Quake 4 v1.1 point release patch. Among appending four new maps for professional game-play (Outpatient, Skeleton Crew, Mind the Gap, and Double Edged), there is also a new Forcemodel option as well as Brightskins. Some of the other minor items to appear in this new id Software Quake 4 patch is a fixed pure server system, new AddonPak downloading system, voice chat in multiplayer, smooth stair jumping, and a great deal of multiplayer specific fixes. Another major feature to come down the pipeline in Quake 4 v1.1 is Hyper-Threading Technology and dual-core support. However, this multi-threaded support is presently limited to the Windows version.
_________ Read More / Source: Phoronix |
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#2 |
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Twice the fun!
Join Date: Jul 2002
Posts: 1,404
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...been playing with the multi-threading support since the beta patch and let me tell you, my Pentium D 820 may not be a performance king, but gaining 40% better framerate made a remarkable difference!
Now if only other developers would get the clue! |
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