Source: GameSpot
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The traditional computer role-playing game usually starts you off as a destitute slob of an adventurer who must fight against dastardly rats until he can gain higher experience levels and start laying claim to fabulous treasures with his party of elves, wizards, and, possibly, skeletons. Obsidian Entertainment's Neverwinter Nights 2 will attempt to go beyond the stereotype by offering a massive single-player campaign, as well as a full set of editing tools that will let players create their own online adventures. In this designer diary, executive producer Darren Monahan explains how the game's enhanced graphics will add a cinematic touch to all that hacking and slashing.