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Other Tech News The latest community based technology news from across the globe. (If you aren't a community newsposter then use the "Submit News" section.)

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Old Mar 17, 2003, 11:26 PM   #1
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America's Army Update - Version 1.6 for Download

Today players can download Version 1.6 of America's Army: Operations (www.americasarmy.com) via a new premium
download service provided by Akamai, the leading Internet content delivery network (http://ecommerce.americasarmy.com). Players downloading Version 1.6


This Version 1.6 update expands the importance of rules of engagement and teamwork within America's Army due to its
introduction of non-combatants in the new "Radio Tower" non-combatant rescue mission. New functionality such as
the addition of projectile penetration and ricochets add increased realism to game scenarios. Version 1.6 also
marks the transition of America's Army to the production version of Unreal's version 2110 engine. Having been the
first game to launch on the beta of this next generation Unreal engine, America's Army is now positioned to deliver
Soldiers and its expanding array of occupations, settings and missions in the coming months. The first occupations
set for deployment in America's Army: Soldiers includes Special Forces, Combat Medics, Engineers, and Scouts -
RSTA/UAV. America's Army: Operations will also see new missions where player capabilities gained in Soldiers
combine with new armaments and combat systems in the defense of freedom.



Given these expanding sets of occupations, missions and capabilities, the America's Army file size will grow as
well. Therefore, with a download size that will exceed 400 MB in the coming months, we expect Akamai's download service will provide value for players looking for the fastest downloads of our most current game content.


What's New:

Updated Game Engine.
The updated version of the game engine provides improved networking and audio performance and enhanced server and client stability. The production version of the Unreal engine will allow America's Army to deliver an expanding array of functionality, combat systems, armaments and of course, expanded opportunities to explore occupations and individual development in America's Army: Soldiers.

"Radio Tower" Non-Combatant Rescue Mission
"Radio Tower" is a daytime mission in which assaulting
elite Army Rangers parachute into harsh desert terrain,
infiltrate a catacomb of underground tunnels, rescue
international aid workers and secure a large radio tower
from opposing forces. Players on the defense serve as
elite Army Rangers charged with defending a group of aid
workers and a large radio tower from attack by opposing
forces.

Projectile Penetration
By implementing projectile penetration, America's Army
Version 1.6 will provide players with expanded realism
across all simulated combat levels. Surfaces such as
cloth, glass and wood will now allow projectile penetration
with projectile damage and trajectory affected by the type
of surface penetrated. With this upgrade the difference
between cover and concealment will be apparent!

Projective Ricochets
In addition to projectile penetration, America's Army:
Operations now incorporates ricochets as well. With this
feature, firing your weapon at an object with an incident
angle of less than 45 degrees can result in ricochets. The
damage and trajectory resulting from ricocheting
projectiles will vary with a projectile's incident angle
and the type of material it hits.

Other New Features Include:
* Bullet decals now appear on static meshes
* Bullet decals now appear on movers (e.g., doors)
* Separate entry and exit effects for bullet penetration
* KeepDecals option. This is the minimum number of decals
before old decals will be deleted.
* New ricochet sounds
* New footstep sounds for concrete and carpet
* New texture detail options in advanced video settings
* Private server password entry window now added within
the in-game Server Browser page
* Added spam-control for the messaging system
* New desert camouflage skins for U.S. soldiers
* New loading screen
* Added fatigue timer/limit to jumping capabilities for
improved realism
* Frag Grenade Aiming: When you pull the pin, the line
between the tip of your thumb and the tip of your index
finger is now aligned with the middle of the screen.


Changes Include:
* Sound radius adjusted for various sound effects,
including weapon fire, grenades, objectives, and player
voices
* Lighting enhanced on static and skeletal meshes
* Updated animations to reduce some issues with avatar
hands crashing through each other
* The Parental Control language filter is ON by default
* Min/Max honor added to command post server settings (in
default.ini)
* Admin Command Post now reads the list of editable server
settings from the .ini file (server side)
* Votekick reason is now mandatory
* Improved the idle-kick functionality
* Improved weapon-jamming algorithm
* Enhanced flash-bang effect
* Enhanced ear-ringing effect for grenades


Fixes Include:
* Sounds no longer audible from extended distances
* Opposing force versions of M24/M82 no longer show
friendly meshes after supported
* Players can no longer use binoculars and NVGs at same time
* Servers no longer crash when kicking multiple players at once
* Map rotation works properly now (ini file changes)
* Opposing force language has been removed from MILES maps
* Players can now be identified within objectives
* Players can now pickup items within objectives
* GP30/M203 attachments show up correctly for
friendly/enemy
* Fixed M82 muzzle flash rotation
* Objectives no longer act as invisible shields
* Various sprinting issues related to zooming are fixed
* Fixed several issues with the language filter
* Autoswap from grenade will work when jumping (swaps when
you land)
* Weapon lowering animation bug has been fixed
* Devkick will no longer kick a non-dev who issues the
command
* Fixed sprint issues when using M24/M82 rifles
* Tracer auras (Nicknamed Aurora Borealis) should no
longer show up in game
* Issues with team balancing have been corrected
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Old Mar 17, 2003, 11:41 PM   #2
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Any idea on when it will be avariable on all the servers?
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Old Mar 17, 2003, 11:45 PM Threadstarter Thread Starter   #3
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Not really as that was a press release I received in my email box but you can always download from Here

http://www.iebeta.net/modules.php?mo...ion=show&id=33

YOU NEED TO REGISTER TO BE ABLE TO DOWNLOAD
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Old Mar 18, 2003, 12:58 AM   #4
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If you haven't tried out America's Army yet, it is the best game! 10x better than CS (in my opinion), and this patch gives AMAZING graphics and special FX.

To download 1.5 --> 1.6 patch,

www.aafiles.com

HAPPY TERRORIST HUNTING!
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Old Mar 18, 2003, 03:46 AM   #5
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just to mention: the link under the (news-)Post is wrong! there's a "www." that shouldn't be there...
that all
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Old Mar 18, 2003, 04:08 AM   #6
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Filefront has the file too, getting it from there
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Old Mar 18, 2003, 04:19 AM   #7
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hmm... seems there is currently [color=red]no (official)[/color] patch available...
as far as i can see, no patch @ 3dgamers an no patch on the AA site...

and got this one:
Quote:
<[Dev]Skorzeny> OK, everyone has probably heard about the bad patch going around
<[Dev]Skorzeny> If you download it, you will have to completely uninstall AAO and reinstall 1.5, then the *real* 1.6 patch to play
<[Dev]Skorzeny> Plus, there are no servers for it anyway (and if you start one and we catch you, you just don't want to know)
<[Dev]Skorzeny> Just wait for the official announcement and get the real patch
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Old Mar 19, 2003, 01:12 AM   #8
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Quote:
Originally posted by Mr.Floppy
hmm... seems there is currently [color=red]no (official)[/color] patch available...
as far as i can see, no patch @ 3dgamers an no patch on the AA site...

and got this one:
It has been officially released. There was some sort of mis communication on the release but its out.
This is the best game ever and its free.
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