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Old Aug 21, 2007, 09:29 PM   #1
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DH Blog: Shocked

Today is a big day for gaming. Console and PC gamers alike finally get to play Bioshock. That is if they haven't completed it yet, using a warezed copy that has been floating around for a few days now.
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Old Aug 21, 2007, 10:21 PM   #2
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There is not that many people using a stonlen copy, I wouldnt think. How many peeps have modded 360's anyways?
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Old Aug 21, 2007, 10:59 PM   #3
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Actually, I feel even less guilty about "warezing" (as the Blog calls it) multi-platform game titles because they make a ton of money regardless. It's those PC specific franchises that are hit hardest by piracy and "warezing" them nips at my conscience a lil bit.
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Old Aug 21, 2007, 11:38 PM   #4
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I usually get a "copy" of the game and if it's really good, I buy it. If it sucks I don't, simple This way I support good games and avoid loosing money on games which never should have been released.

And in some cases I know I'm going to buy it no matter what, but it contains some lame copy-protection like Starforce, so I wait to see if the game is cracked properly, if not, well then I'm not buying that game. (dont use starforce)
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Old Aug 21, 2007, 11:53 PM   #5
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Very good arguments. But playing the devil's advocate (again), if I bite the bullet and pay for the good game today, I'll a sequel, but equally high priced.

And before someone thinks about flaming me, I even bought Galactic Civilizations 2 because they had the guts to release with no copy-protection whatsoever. That and because I like the genre and the reviews were excellent. I haven't got to play it yet, but I keep it installed and patched.
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Old Aug 22, 2007, 12:43 AM   #6
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Warez copy? Umm...I haven't heard of any releases this far. I'd have it beaten already lol.



E: Oh, you were referring to the x360 release. K...I dont have no Xbox!

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Old Aug 22, 2007, 12:45 AM   #7
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I admit I have used warezed software. But to justify my actions is stupid. I agree that "testing" could be a good reason. Trying before buying is a good idea. Of course there is a reason why some games don't have demos. If I can try a most products for 30 days why not software?
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Old Aug 22, 2007, 02:26 AM   #8
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When people say they'll pirate a game and if they like it, buy it, I roll my eyes. Maybe a few rare people actually do it, the rest are all BSing.
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Old Aug 22, 2007, 09:14 AM   #9
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When people say they'll pirate a game and if they like it, buy it, I roll my eyes. Maybe a few rare people actually do it, the rest are all BSing.
Agreed.
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Old Aug 22, 2007, 09:49 AM   #10
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When people say they'll pirate a game and if they like it, buy it, I roll my eyes. Maybe a few rare people actually do it, the rest are all BSing.
I actually believe a lot does this, off course it varies a lot, how much a person needs to like a game before he buys it.
For some it has to be a must own game, before they buy it. because anything else they would never have bought anyway.
And for some (like me), if the game is good enough, so they have to finish it or the online multiplayer is great, they are also going to buy it. But the ones who buy anything they have tried out for 30 mins and liked is pretty rare, if not a "myth"
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Old Aug 22, 2007, 09:52 AM   #11
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Truth be told I download everything I possibly can from video games, music, movies, to applications. But in all honesty if I really like the game I will buy a retail copy. There is still something about having an original copy of a great game, whether its supporting the developers or having the physical box... Especially if the game is reduced in price in a couple of months. I think most gamers are collectors, at least most that I know of, having a solid collection of great games on display just goes hand in hand with having a cool looking pc on display to wow your friends.
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Old Aug 22, 2007, 10:16 AM   #12
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... If I can try a most products for 30 days why not software?
That's because many single player, including a lot of "blockbusters" games don't have enough content to last a month. Take HL2 for example: even a casual gamer like myself (it was the first game I finished in years, since I finally, at the time, got a pc that could run a modern one) could easily beat it in far less than a month. And being 95% linear, after I beat it for the first time, I didn't feel much of an urge to replay it. So, had it been released as a 30 day trial, I doubt that "the most anticipated game ever" would have sold too many copies.
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Old Aug 22, 2007, 06:36 PM   #13
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and I thought this blog SHOCK entry was how widescreen is not working correctly or how you can install it only twice on 2 different machines due to activation...

also:
most money is made from console version games, most consoles are not modded to allow warez games (PC gaming is not dead but its happening)
This people who acctually will play the PC game start to finish will buy a copy those who warez it are most likely people who play a bit every now and again and by the time they hit the 3rd lever will have warezed 3 other games....

I think the money lost from wared game does not justify the "shock"
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Old Aug 23, 2007, 01:27 AM   #14
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I download some games, not because i think its cool or anything. i do it simply because i just can't afford it. If i have the money, i will buy it. I paid $55 for half life 2 and i cant play it because its linked to an email addy i dont have anymore. because i lost my password and steam wont help me. I feel bad DLing games but its either that or not play them.
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Old Aug 25, 2007, 10:09 PM   #15
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I think if more companies released good demos before a game is released, then less people would download warez. Bioshock has a good demo, but I'll never buy that game or download it, because it's just not what I'm into. I will however buy MOH Airborne, because of the demo. If there was no demo I might have snagged it online to test it out and then I might not have bought it.

I really think that most games that get downloaded would of never of been bought by the people to begin with. Most people want to test out a game, before giving up $50 for it, because they've been burned before. If game looks real good and you buy it and then it sucks, because of bugs or system compatibility you're screwed most of the time. You can't return open software in most cases, so then you're screwed out of your $. Being a gamer for most of my life I've bought many games that looked good in the store and then the game sucked when I started playing it. So I play the game for 5 or 10 minutes and then never again for $30-$50 and feel screwed out of my money, because the game sucked and I couldn't return it. That's why a lot of people download games.
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Old Aug 26, 2007, 01:27 AM   #16
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I rarely play all that many games...


but due to availability issues and not willing to dish out cash for something that i'll most likely not enjoy at all anyways..... i prefer to "try it" rather then buy it and regret it.. and quite often, the demos are either garbage or overhyped. I've noticed several games where the demos are basically the best gameplay parts of the game, the rest is a boring slowmotion stop action set of mechanics and strategy or whatever other garbage.

I think the last game i had "warezed" was Need For speed Hot pursuit 2.... i played that for all of a week and then deleted it.

Any other game has either been deleted within a short period of time, or later purchased..

SeriousSam2.... warezed, week later, purchased it. UT2004, warzed, and as soon as i could get my hands on a copy, which was nearly a freaking months or better, i bought the DVD collectors edition.

Any game i find Worthwhile, i end up purchasing.
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Old Aug 26, 2007, 01:34 AM   #17
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I purchased the PC version instead of the 360 just to help w/ PC sales. Plus sounds like the patches will come out of the PC version sooner. I also am one of the few that actually do the non-legit try before buy then actually buy the game.
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Old Aug 26, 2007, 01:37 AM   #18
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just rethinking something.


It is true there is scum out there that reguardless of the game being good at all, and even having money on hand to pay for it... will refuse to pay for something that they could get free anyways. Basically the attitude seems to go... "screw the world, and don't tread on me"....
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Old Aug 26, 2007, 06:35 AM   #19
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just rethinking something.


It is true there is scum out there that reguardless of the game being good at all, and even having money on hand to pay for it... will refuse to pay for something that they could get free anyways. Basically the attitude seems to go... "screw the world, and don't tread on me"....
Yes. It really irks me reading some of the crap that these guys use for excuses.

Lately, the popular excuse is in regards to Bioshock's successfull copy-protection which has prevented piracy. Those people refuse to buy it because they're offended that Securerom designed something that actually works. I shit you not, many of them have the money but are boycotting the game just because it can't be warezed.
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Old Aug 26, 2007, 06:55 AM   #20
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Lately, the popular excuse is in regards to Bioshock's successfull copy-protection which has prevented piracy. Those people refuse to buy it because they're offended that Securerom designed something that actually works. I shit you not, many of them have the money but are boycotting the game just because it can't be warezed.
Okay so some people are not buying the game because it cannot be pirated? I might understand holding out until the the limited activation issue is resolved. I find it hard to believe those folks would buy it in the first place. Who would actually admit that is their reason?
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Old Aug 26, 2007, 08:19 AM   #21
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Who would actually admit that is their reason?
Dumb people that's who. A lot of pirates are acting like their rights were violated by SecureRom actually having an effective protection. Maybe it's just this generation of entitled kids thinking they are owed these games for free...I dunno.
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Old Aug 30, 2007, 08:17 AM   #22
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While I understand the arguments, I can't say I fully agree.

Some of the best games of our generation (in my opinion anyway) are games that were fully supported by us, the gamers, and the result is the company still either going out of business or dropping the genre of game.

A fine example? Black Isle Studios. They were the RPG division of Interplay. Anyone remember that name? How about the titles? Fallout. Fallout 2. Baldur's Gate I and II. Planescape: Torment. Icewind Dale I and II. Games that had and still have devoted followings. Huge in fact, especially in their day. What happened to them? The full division laid off by Interplay.

I bought Baldur's Gate both I and II. Twice in fact. Same with Fallout I and II and Icewind Dale. And Planescape Torment. I supported the games I loved. So did very many people. Baldur's Gate II was a good seller. And yet the production house behind it is now defunct.

How about the popular Max Payne? While the 2nd Max Payne was a disappointment to fans of the original, it still sold well. Where's Max Payne 3? Cancelled.

Grim Fandango? A game that exceeded LucasArts' expectations sales wise? It's still touted as the game that sounded the death of PC Adventure games.

And yet there are many, many games out there that regardless of commercial failures or successes, regardless of poor reviews, are still alive and continue onward. Lara Croft comes to mind. Quite a few of the games in the Tomb Raider series were just stinko. But it's still alive. Same with the later Rainbox Six games. The later Hitman games. Still alive. And the Madden series mentioned in the article where it's a 50 dollar roster update every year the last 3 years, there still will be a Madden 2015 as long as the world doesn't end in 2012 a la the Mayan calendar.

So if it's not what i'm doing or what many gamers are doing that decides whether a series lives or dies. How can it be seriously argued that not pirating a few games will make a difference? After all, some of my favorite games that I own are made by companies no longer in existence, with cancelled sequels, or no planned continuations in the series or genre.

And that really doesn't motivate me to what amounts to a gamble of 50 dollars these days for a heavily hyped game that could be absolutely terrible. Like me? I was a fool spending 60 bucks on the realistic flashlight simulator known as Doom 3. But I highly doubt that if I had instead simply downloaded Doom 3, that Carmack wouldn't make another game to stroke his own ego.

But to note, I do own Bioshock. Legitimately. Last copy at the Best Buy on 44th and 5th in NYC, bought it Tuesday.
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Old Dec 27, 2007, 04:17 PM   #23
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The only game i EVER payed for is HL2. I will personally NEVER in my life pay for a game. No game has ever (other than HL2) been good enough for me to actually buy it. Sure Oblivion , Crysis , CoD4 .. and so on were all more than good games but not good enough.

And i played HL2 i downloaded on eMule and than went and payed for it.
And i only payed for it not so i can have an original but i think that the ppl from valve really deserve my money.

Anyway i would never give money for something i can get for free unless its so god damn good that i cant resist.

You may call it wrong you may call it stealling (it probably is) you may even call it a sin and tell me im going strait to hell but i just dont care. If the good games will stop being produced coz of me not paying for them than so be it. Than you can all call me the man who destroyed PC gaming as we know it.

You all (i dont meen the ppl here on the forum but all the ppl that are saying its wrong everywhere on earth) seem to think its somehow wrong not to pay for a game , that you somehow are ashamed when you dont pay and keep it a secret but it has nothing to do with right or wrong and if you feel that its immoral i am sorry to say that you are retarded. In the end its up to you. Pay for it or dont pay for it .. i know i wont.
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