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Other Tech News The latest community based technology news from across the globe. (If you aren't a community newsposter then use the "Submit News" section.)

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Old Jun 13, 2003, 02:11 AM   #1
Dom
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Pixel Shader 2.0 precision

In this article I would like to look into the current situation with the second version of pixel shaders in DirectX9. For a start let's have a look at the history.

John Carmack

Yet in 2000 John Carmack mentioned the necessity of floating point numbers in a pixel pipeline in addition to those in a geometry pipeline of graphic cards.

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