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Boney Admin
Join Date: Nov 2003
Location: somewhere over the rainbow
Posts: 659
Rep Power: 59 ![]() ![]() ![]() ![]() ![]() ![]() |
Rivatuner Version 2.0 Release Candidate 14.1
Version 2.0 Release Candidate 14.1:
Minor bugfixes: Fixed memory bus type detection code for NV34 GPUs, commented by accident in the previous version source code. Minor UI fixes. What's new: Full NVIDIA ForceWare support including the latest WHQL 52.16 drivers for both Windows 9x/ME and Windows 2000/XP. Forward compatibility with undocumented ForceWare FSAA modes. The newly announced NVIDIA drivers contain dozen of undocumented supersampling / multisampling / hybrid antialiasing modes, which have not been fully identified yet. Since this version the list of antialiasing modes available in RivaTuner's Direct3D / OpenGL tweaking panels is user programmable and can be easily updated via editing RivaTuner.cfg file. This ensures easy antialiasing modes list update without need to download updated RivaTuner's executable file after identifying all undocumented modes. Power users may start experimenting with undocumented FSAA modes right now Blocked driver-level 60Hz fix for NVIDIA ForceWare drivers. This module is not required for new generation drivers, because NVIDIA finally provided unified Direct3D / OpenGL refresh override tool in ForceWare control panel. Updated databases for both Detonator and ForceWare driver families. Added databases for ForceWare 52.13, 52.14 (for Windows 2000/XP only) and 52.16 for both Windows 9x/ME and Windows 2000/XP. Updated NV25AALines, LODBiasFix and NVStrap antiprotection patch scripts for Windows 2000/XP for the latest Detonator and ForceWare drivers. Due to flexible plugin system, introduced in RivaTuner's patch script engine, NVIDIA miniport related patch scripts can be installed now on the protected drivers version 45.20 and higher for Windows 2000/XP. more information at guru3d |
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