OpenGL on your cell phone???
Silicon Graphics (SGI) and a group of other major players in the computer graphics industry have released the latest specification for the OpenGL application programming interface, OpenGL 1.4. The new version includes a number of improvements designed to better take advantage of the latest 3D graphics hardware.
SGI and Nokia also said that they are planning to work on a version of OpenGL for mobile phones, handheld computers and other portable devices.
Major new additions in OpenGL 1.4 include depth textures and shadow textures, which enable real-time shadow rendering; a vertex programming framework, which gives developers greater control over geometry, lighting and shading programs; and automatic texture mipmap generation, which provides filtering for dynamic textures, according to SGI.
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