"Oh, by the way," mentions Lead Designer Jeff Hattem after about 30 minutes of showing off Far Cry Instincts. "We also have a level editor." Hattem may have quietly snuck in that part of the demo towards the end of our time with the game, but it's hardly a feature we can overlook. For the first time, a recent console first-person shooter will have a full-fledged level editor, where players can raise and lower land, add in vehicles, change the vegetation and buildings, customize the weather to add rain effects, alter the borders of the beach, etc."
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