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#31 |
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Assclown
Join Date: Nov 2002
Posts: 7
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So when can we expect to see Far Cry instancing on Nvidia cards? In the "real" release of 1.2, or do we have to wait for 1.3? How long will it be this time?
Oh, wait a sec, DOOM 3 is out in a little more than a week. Nevermind. ![]() GibMonkey |
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#32 | ||
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
Posts: 5,619
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(Or is it 8) here? I can never keep it straight! :? )
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#33 | |
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Nice article Zardon and Crew- It really gives a good picture of what's going on...
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#34 |
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Assclown
Join Date: Nov 2002
Posts: 7
Rep Power: 0 ![]() |
My bad. It's a BFG Geforce6800 GT. Also I'm not twelve, just in that age bracket as far as 3d graphic terminology goes.
![]() GibMonkey |
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#35 |
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DriverHeaven Newbie
Join Date: Oct 2002
Posts: 4
Rep Power: 0 ![]() |
There's still something that confuses me though.
The R3x0 isn't SM2.0b or is it? So basicly, developers need to make 3(4) code paths to let games run optimally on the different G-cards; SM2.0 SM2.0b SM3.0 (and maybe a special Nv3x code path, maybe even fall backs to DX8/7?) How will this play out in the industry? I mean, do you think such a thing wil happen or will everybody just code for SM 2.0b and SM3.0 (fall back things to DX8?) |
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#36 | |
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#37 |
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Assclown
Join Date: Nov 2002
Posts: 7
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Found it here.
Back when there wasn't so much demand for them, I paid a little over $400, now they're amlost $500!!!! GibMonkey |
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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
Rep Power: 179 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
you paid a fine price indeed, good card.
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#39 | |
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Colour Commentator
Join Date: May 2002
Location: Highland, IN USA
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That's a lot of what this whole discussion is about, don't feel bad if it's confusing 'cause it's confusing a WHOLE lot of people right now.
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#40 |
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Assclown
Join Date: Nov 2002
Posts: 7
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Tell me something Zardon. What is your take on this whole deal?
I mean are we looking at a "win, win" situation with both companies and a newly optimized patch for Far Cry, or is it going to AGAIN lean to one side? Just making sure my $400 wasn't spent in vain. I really like both company's cards, and really lean towards the ATI ones (switched from a 9800xt) and prefer how ATI handles its' PR. But you know DOOM 3 and all..... I figured I would really be getting a better card no matter which company I chose, and DOOM 3 made me lean to the dark (Nvidia) side. Thanks for the article! Needed a translator but definitely good reading! GibMonkey |
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DriverHeaven Founder
Join Date: May 2002
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ATI have superb D3D performance but the problem is they always have had inferior opengl performance to nvidia - this is why we are seeing ATI getting hit hard on the Doom 3 benchies that hardocp posted days ago. Although this isnt an ideal situation, I feel the X800 cards can compensate somewhat for the poor opengl drivers with sheer hardware power so it will still be playable with the possible exception being the PRO board at the highest settings. This "benchmark" situation is going to be reversed when Half life 2 comes out with ATI at the top. Getting back to the opengl performance, ive been on the phone to ati for the last year about this, and part of this problem was due to the fact the opengl driver part was developed in germany with the firegl guys and not in the main HQ over in canada (and to a certain extent in california). For those however who DONT know, the opengl section in germany has shut up shop and its all moved to Canada - even the firegl guys have been relocated (some werent happy when I was partying with ati in munich a while ago but thats another story). When I was recently over in canada I talked to the guy heading up the new opengl development and trust me this is HIGH on atis list, they are putting masses of resources into it, quite when we will be seeing opengl improvements is open to speculation, I cant see it happening very soon there is just too much work to be done. I also had a one on one chat to Dave Orton (ATIs CEO) recently in canada about the opengl performance and he is aware of the situation and seemed very intent on making the opengl driver section much more efficient. his "offical" on the record quote was: Allan: With the fact ATI are a leader in Direct3d performance/stability but are sadly lacking in the OpenGL sector especially when compared to your main competitor, can you detail how ATI under your leadership plan to improve this? Dave: We are always looking for ways to improve our products. And a key part of that is our software. Many of the improvements that we have made in the software area are already evident. For example, we have improved our testing processes, resulting in more frequent and more stable drivers and we have implemented a feedback program to learn of driver bugs early on so we can rectify them. Some of the improvements aren’t evident yet, but will be soon. It’s readily apparent that the work we’ve done on the DX driver is world class. We are confident we will do whatever is necessary to make our OGL driver the new industry standard for stability and performance. So right now getting back to your question, the 6800GT is a great card and you will be able to play anything on it this year with ease. |
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#42 | |
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mr. vögi
Join Date: Apr 2003
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2. the sm20b is the same as sm2.0 but with higher instr. limit (512 to 96(64alu,32tex.)) there are more differences between sm3.0 and sm2b than just instr. limit though |
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#43 |
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DriverHeaven Newbie
Join Date: Oct 2002
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What I do wonder how ever is the Radeon X600 is just a Radeon 9600 XT, but it has a PCI Express interface. On the Ruby Headquarters it says you can run the Ruby demo on that X600 card. Ergo, it must have SM 2.0b (since the demo itself is) So they changed more then just the interface, how ever I've read multiple times that the X600 is just a Radeon 9600 XT... ?
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#44 | |
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Colour Commentator
Join Date: May 2002
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#45 | |
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#46 | |
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That is exactly why I'm not worried about ATI's marks on those benchmarks, I'm sure by the time the game comes out and a couple new driver sets are released, the OGL performance (hence D3 performance) will be better... If not, then there will be some problems.
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#47 | |
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DriverHeaven Newbie
Join Date: Jul 2004
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are the X600 and X300 SM2.0b or only 2.0 like the 9xxx series? |
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#48 |
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Administrator
Join Date: Nov 2002
Location: Cloaked
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X6 and X3 are both 2.0b parts
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#49 |
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DriverHeaven Newbie
Join Date: Oct 2002
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Interesting. So they actually tweaked the design of the radeon 9600 to turn it into the X600, that's not what (some) the reviewers are saying but then again, they don't know that much.
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DriverHeaven Founder
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the X600 has some advancements - the performance is comparible to the 9600 series, but its certainly not an identical board.
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#51 |
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DriverHeaven Newbie
Join Date: Oct 2002
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Very interesting. But they didn't add the F-buffer though, as Smartshader is still at version 2.0 (not 2.1 like the Radeon 9800) Not that its of any real use, but still. (They could've use the R420's F-buffer)
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#52 |
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DriverHeaven Senior Member
Join Date: May 2003
Location: Fort Worth TX
Posts: 643
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Good read. Thanks
BTW......wicked avatar Allan.
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[color=red]Rage3D Super Moderator[/color] [color=red]BFG 6800 GT [/color]
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#53 | |
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DriverHeaven Newbie
Join Date: Sep 2003
Location: Canada
Posts: 2
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Quote:
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Case: Coolermaster PS: StarTech 450w MB: ASUS A7n8x Deluxe Rev. 2.0 CPU: AMD Athlon XP 2800+ @ 190x11.5 1.825v Thermaltake Volcano 11+ HSF RAM: 2x512 pc-3200 dual channel @190 to match FSB Video: Asus 9800 XT Audio: SB Live Platinum 5.1 HD1: 1x120g Seagate 7200 8m cache HD2: 1x40g WD 7200 8m cache Optical1: LG 52x24x52 Optical2: Pioneer 114 Display1: Viewsonic P95f+ Display2: NEC MultiSync FE700 O/S: Windows XP Pro SP2 Various peripherals, attachments and goodies |
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#54 |
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im a FREAK
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it would be nice to have a clue when this game will be patched again.eventhough the 1.2 patch was withdrawn there are about half of the public servers running it and the other half are running 1.1.i quit playing mp because of this reason.later
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#55 |
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DriverHeaven Newbie
Join Date: Oct 2004
Posts: 1
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thanks
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