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DriverHeaven Founder
Join Date: May 2002
Posts: 32,480
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ATI on Shader Model 2.0b
Fuad with another "interesting" piece over at inquirer this morning.
"Nvidia has special relations with UBI and Crytek, but with ATI it is a different story. As Crytek developed the now historical 1.2 patch for the game and included Shader model 3.0 ATI had to do something and get some money into game to convince Crytek to make new patch and include Shader model 2.0b for ATI cards. Coincidentally, this patch would help NV3X cards in use as they use a similar instruction set and have a similar spec to the ATI R3xx and R4xx. We are told that some things could be made much faster in Shader model 2.0b once it's done and that some effects can be rendered with fewer passes. You can, for example, process four lights with Nvidia Shader model 3.0 while with 2.0b you can do three and with the current Shader model 2.0 just two. The Nvidia benefit from ATI's boon is just a side effect and if the NV3X generation benefits well that's just tough cheese. " read more here |
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DriverHeaven Extreme Member
Join Date: Jun 2002
Posts: 12,940
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Interesting.
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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
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Intresting indeed.
The war is on.
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