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DriverHeaven Extreme Member
Join Date: Jun 2002
Posts: 12,940
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NVIDIA: No News on GeForce 6800 Vertex Pipelines
Graphics processor designer NVIDIA Corp. said Monday it was nothing new in the recently released facts about lower amount of geometry pipelines within the GeForce 6800 chips. The company said that the GeForce 6800 were originally said to have 5 vertex pipeline instead of 6 on higher-end GeForce 6800 models.
“That is not a big secret, we have communicated the exact spec: GeForce 6800 Ultra and GT are 6 vertex units and 16 pixel units, GeForce 6800 standard is 5 vertex units and 12 pixel pipes,” a spokesperson for NVIDIA told X-bit labs Monday. When NVIDIA initially unveiled its GeForce 6800-series lineup it was believed that the GeForce 6800 Ultra and GeForce 6800 graphics processors featured equal number of geometry processors amid different amount of pixel processors and clock-speed. Now it turns out that at least some GeForce 6800 graphics processors feature less geometry processors than more advanced “Ultra” and “GT” models. During the weekend an author of popular tweaking utility for graphics cards, Riva Tuner, released information about “lower than expected number of vertex processors inside the GeForce 6800”. Read More... ______________________ Source: X-BitLabs |
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