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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
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Interview with Bill Roper
GameVision: Hi Bill, thanks for taking a bit of your time for us. How are you? And how’s the moving doing?
Bill Roper: Very well, thank you – and very well, thank you! We recently finished up an internal milestone that went extremely well and proved a lot to the team in terms of development process and game play theory. We’ve starting seeing a lot of new content make its way into the game and nor only does it look great, it is a great deal of fun to play, even at this extremely early stage. One of our philosophies of design is to get the game up and running as early as possible, keep it at a constantly playable state, and then constantly iterate on what’s there. Although this process takes a very specific mindset and dedication from the development team, we have found this to be the best way for us to create and balance an RPG. Read more: Gamevision
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