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Old Nov 20, 2004, 03:06 AM   #1
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DOOM 3: Resurrection of Evil Details

Getting their info from the latest issue of Computer Gaming World, HomeLAN Fed has some new details on the Resurrection of Evil expansion pack for DOOM 3, which was annouced last month. Resurrection of Evil will ship with 11 new singleplayer levels, 3 new monsters, 3 new weapons and 4 new multiplayer maps. One new weapon is the previously mentioned double-barreled shotgun, another is a Half-Life 2 type gravity gun called the Grabber. The expansion pack will also see the return of the enviromental suit from the previous DOOM games. The CGW article (December issue) also includes several screenshots.

Source: Shack News
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Old Nov 20, 2004, 03:56 AM   #2
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Originally Posted by Ev!L-aLphA
Getting their info from the latest issue of Computer Gaming World, HomeLAN Fed has some new details on the Resurrection of Evil expansion pack for DOOM 3, which was annouced last month. Resurrection of Evil will ship with 11 new singleplayer levels, 3 new monsters, 3 new weapons and 4 new multiplayer maps. One new weapon is the previously mentioned double-barreled shotgun, another is a Half-Life 2 type gravity gun called the Grabber. The expansion pack will also see the return of the enviromental suit from the previous DOOM games. The CGW article (December issue) also includes several screenshots.

Source: Shack News
nice to see thier already stealing cool stuf from half life 2 and other cool gaames... might help that fact the 1st DOOM III SUCKED arse, poor AI's, cheasy and highy prodictable trick/scare tatics... I mean it said that you now the villan and entire plot in the 1st 20 minutes

pretty game good IQ , poor play .....
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Old Nov 20, 2004, 05:43 AM   #3
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i wonder how the doom "physics" will compare to HL@ physics. Sure you can pick up stuff, but will it be as realistic?
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Old Nov 20, 2004, 03:38 PM   #4
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No way... That game had seriously basic physics... reminds me of some other game... damn forgot the name!

EDIT: THE game was Chrome... Loved those physics

Last edited by sandok; Nov 20, 2004 at 03:47 PM.
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