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DriverHeaven Extreme Member
Join Date: May 2003
Location: Sweden
Posts: 4,112
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NVIDIA SLI Support - Getting Better
Our main concern about the way NVIDIA’s SLI works stems from the fact that it is a game-by-game process. What this means is that the driver requires a profile to be programmed into it that states whether a certain game is going to run in SLI. Furthermore, the profile must also be programmed to use either Alternate Frame Rendering (AFR) or Split Frame Rendering (SFR). When a game is run, the driver looks to see if there is a profile associated with the .exe and then it implements whatever set SLI mode is in the driver. If there is no profile set in the driver for a particular game specifying the SLI mode, then you will not get the performance benefit of SLI in that game.
Read more: Hardocp
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MOBO: [color=white]ASUS A8N-SLI Premium[/color] CPU: AMD 64 3200+ (Venice) @ 2,50 Ghz MEM: 2 x 512 DDR 466, VGA: 2 x 6600 GT in SLI, HDD1: WD Raptor HDD2: Maxtor Diamond Plus 9, Case: Antec Plus View 1080, PSU: ThermalTake PurePower 500W, MX 1000, Dell 2001 FP, Aud. 2 SZ |
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#2 |
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Forged on Dragonmount
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It's happening...
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DriverHeaven Lover
Join Date: Jul 2004
Location: Sacramento, CA
Posts: 152
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I'm still waiting on ATI's version. I want to see how they'll match up against each other.
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HardwareHeaven Extreme Member
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LOL it's so bad that I seem the commuity has been makeing / distributeing modded profiles since NV's didn't have verry many games / thier games listed...
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Only time will tell....
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#5 | |
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DriverHeaven Lover
Join Date: Jul 2004
Location: Sacramento, CA
Posts: 152
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Quote:
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#6 | |
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HardwareHeaven Extreme Member
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mean more consumer cost, but also mean more profit.... insted of geting say 1.3 X the profit the get 2X and you add on that the ATI express chipset mother board you need to buy... again more profit...nvidias makeing alot o money off SLI, is it needed ? no! is there a better and far cheaper way? yes... but leave it to companies to put profit over all else
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