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#1 |
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Styleless Wonder
Join Date: Jun 2002
Location: Ottawa, Ontario
Posts: 6,034
Rep Power: 0 ![]() |
For years, AMD has been talking about the positive impact that 64-bit will have on games. Honestly, we never bought it; games are still a couple of years away from breaking the 2GB process limitation under present day 32-bit Windows. Despite our lack of belief, AMD still did their best to convey the message that gamers would be given a better experience in a 64-bit environment.
AMD has been demoing 64-bit versions of the Unreal engine as well as Far Cry for quite some time now, but neither were ever made public. Originally, we heard talk of 20% increases in performance due to decreased register pressure when running in 64-bit mode. We desperately wanted to see a game recompiled with 64-bit support, but alas, we needed a 64-bit OS. Last month's release of Windows XP x64 Edition fulfilled the latter requirement, but we still lacked any games to test the hype. The Chronicles of Riddick: Escape from Butcher Bay actually shipped with a 64-bit binary out of the box. Unfortunately, we saw absolutely no performance improvement from using the 64-bit binary vs. the 32-bit binary in our extensive evaluation of the x64 edition OS. If performance under Riddick was any indication, 64-bit wasn't going to be much of a performance sell for gamers. Today, however, AMD and Ubisoft are announcing public availability of the first 64-bit patch and content update to Far Cry. As we just implied, the 64-bit add-ons to Far Cry come in two separate packages. First, there's the actual 64-bit patch that installs and enables a native 64-bit binary to run under x64 edition. The second package is the AMD64 Exclusive Content Update that improves the actual content in the game. _______________ Read More/Source: AnandTech
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#2 |
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DriverHeaven Extreme Member
Join Date: Jun 2002
Posts: 12,940
Rep Power: 0 ![]() |
Nice!
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#3 |
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a.k.a. pepiman
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can't wait to try it out
far cry 32-bit was fantastic... |
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#4 |
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DriverHeaven Senior Member
Join Date: Jan 2003
Posts: 427
Rep Power: 0 ![]() |
Downloading it here. The comparison made at Anandtech isn't fair. They show a game, with a lot more details than the first version running better than it and they say "we don't like it..."
Come on... |
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#5 | |
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HardwareHeaven Senior Member
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hell, if nothing but higher detail would have been added, i'd be impressed, but to increase the FPS as well is very good.
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#6 | |
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DriverHeaven Extreme Member
Join Date: Oct 2004
Location: Infinity
Posts: 3,679
Rep Power: 0 ![]() |
what are the requirments for this, do you need win 64?
and i cant seem to find the darn DL ![]() * duh im dumb to ealy in the morningQuote:
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new sig comming soon
Last edited by [zi0n]aXe; May 11, 2005 at 02:38 AM. |
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#7 |
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Rolling the Hard Six
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They didn't say they didn't like it... just that they didn't see any benefits from the fact that it ran 64 bit binary paths.
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#8 |
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-=[DHzer0point Team]=-
Join Date: Jun 2003
Location: Chicago,IL
Posts: 21
Rep Power: 0 ![]() |
are there really any games that take advantage of your 64bit rig.Im wanting to go that route but both my pc guru's say wait.What kind of 1gb ram are you useing DDR-2 DDR-3 Dual Channel.Lot's of questions,everythinhg get's outdated so fast these day's.
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#9 |
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HH's #1 Hustla and Pimp
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nutty stuff i gotta say!
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#10 |
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unplugged
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I think the increased visuals are amazing- I wish they gave some bigger screenshots!
Could someone with all the needed equipment put up some full res screens in this thread? The part that bugs me, is that they said none of the improvements NEED a 64bit CPU- so why not release the patch for 32bit OS and CPU so we can all at least see it first hand? The increased draw distance and texture detail are really nice looking from what I see- I can't wait to get my 64bit rig up and running and play through this game again with that eye candy turned on. It will be the first thing I do.
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#11 |
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DriverHeaven Extreme Member
Join Date: Oct 2004
Location: Infinity
Posts: 3,679
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it says under specs:
Supported OS: Windows® XP, Windows® XP Professional x64 Edition does that mean you can use the normal windows XP, or you need to have the 64bit ????????
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new sig comming soon
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#12 | |
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DriverHeaven Lover
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Quote:
Last edited by Zorg; May 11, 2005 at 07:49 AM. |
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#13 |
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DriverHeaven Senior Member
Join Date: Jun 2003
Location: USA
Posts: 2,761
Rep Power: 0 ![]()
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I know, lets ask the question for a third time.
DOES THIS WORK ON WINDOWS XP SP2? |
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#14 | |
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DriverHeaven Lover
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http://www.amdzone.com/modules.php?o...tid=125&page=1 ![]() The installation checks for A64 technology.. |
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#15 | |
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HardwareHeaven Senior Member
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just out of curiosity, is your sempron a socket A or socket 754?
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#16 | |
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DriverHeaven Lover
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To answer your question - I am still on a KT600 chipset..
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#17 |
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HardwareHeaven Senior Member
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lol, did you just update your sig or am i really slow?
yah, i just wondered what version of the sempron you had, if you had a skt 754 it would have been a lot easier to upgrade to 64 bit technology.
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#18 | |
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DriverHeaven Lover
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Quote:
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