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#1 |
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HardwareHeaven Extreme Member
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I have received some rather interesting information about some of the issues facing ATI at this time. _________________Several months ago it was suggested that ATI would be unveiling the R520 chip in April, then that time was pushed back to May, then it was rumored that it would be released during Computex. Now, all of those times have passed, and so far no next generation product from ATI. Several pieces of information have dropped into my hands, and I thought that I would share them here. Read more: PentarSys Last edited by redsolar; Jun 8, 2005 at 04:26 PM. Reason: Formatted it better :D |
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#2 |
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DriverHeaven Junior Member
Join Date: Aug 2004
Posts: 86
Rep Power: 0 ![]() |
my sentiments exactly. Nvidia just has volume, volume, and more volume. Just look @ all those 5200's in "high-end gaming systems". Jeez sick of friend's calling me going "Wth I just bought this gaming system and everything runs like crap."
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#3 |
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HardwareHeaven Extreme Member
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Why isn't he asking where the G70's? Benchmarks? Press releases?
The author is apparently completely unaware of a thing they worked on called crossfire, AKA dual card solutions. AS well as the development of supporting chipsets in which he has added no devolvement time to the time table which is why if anything things where “delayed” longer then this guy thinks that should have been. They tried going several different routes one could assume. Proper hardware testing and devolvement takes a lot of time. Everything must be reviseable until everything working ecaxtly the way they want it to. Can't do that with shipping cards with out burning the consumer. Also a Thing called "XBOX 360" Thats taken alot of thier attention I'm sure. He goes on to say “While the technology looks fine (though a bit more cobbled together as compared to NVIDIA’s SLI), I am a bit leery of the claims that ATI is making about their product. It is well known that many older titles do not work as well on NVIDIA’s SLI, and the current driver from NVIDIA only enables automatic SLI profiles for around 70 applications. ATI is claiming that they won’t have that problem, and that nearly every game out there can take advantage of MVP. That is a rather bold claim for them to make, especially considering the issues that NVIDIA has run up against with compatibility. Still, it would be impressive to see if ATI in fact can offer that kind of support.” But doesn’t understand how it works and differs from SLI so that it works the way it does. Underinformed enough he should “STFU”. That nvidia's soultion requires profiles to be made for each game and nvidia has been so slow at adding titles that the customers do most of the work makeing thier own or useing 3rd party configs. ATI's approch is diffrent. My guess he either "fishing” for information or testing releases, trying to “push” ATI, or trying to give them a black eye. Things are tight lipped into their ready to release information not a moment sooner.
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HardwareHeaven Extreme Member
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See I posted this especially to get Neon riled up. LOL.
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#5 | |
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DriverHeaven Senior Member
Join Date: Mar 2003
Posts: 332
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#6 |
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Frozen in Carbonite
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Is SLI patented by nVidia?
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Steam Community :: ID :: calidan ![]() ![]() "Don't try to be like Jackie. There is only one Jackie.... Study computers instead." - Jackie Chan |
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#7 | |
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DriverHeaven Extreme Member
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Quote:
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