HardwareHeaven.com

HardwareHeaven.com

Looking for the skin chooser?
 
 
  • Home

  • Hardware reviews

  • Articles

  • News

  • Tools

  • Gaming at HardwareHeaven

  • Forums

 

Go Back   HardwareHeaven.com > Forums > News > Other Tech News


Other Tech News The latest community based technology news from across the globe. (If you aren't a community newsposter then use the "Submit News" section.)

Reply
 
Thread Tools
Old Jul 5, 2005, 06:35 PM   #1
Keep firing, assholes!
 
daRk_heLmet's Avatar
 
Join Date: Nov 2004
Location: Death Star
Posts: 1,072
Rep Power: 0
daRk_heLmet is on a distinguished road

VirtualDub 1.6.8.23567

VirtualDub is a video capture / processing utility for 32-bit Windows platforms, licensed under the GNU General Public License (GPL). It lacks the editing power of a general-purpose editor such as Adobe Premiere, but is streamlined for fast linear operations over video. It has batch-processing capabilities for processing large numbers of files and can be extended with third-party video filters. It is mainly geared toward processing AVI files, although it can read MPEG-1 and also handle sets of BMP images.

Latest Changes:
  • Fixed occasional crash if display panes are refreshed while editing the filter list
  • Fixed hang if VirtualDub is the active application and attempts to refresh the display panes when a display mode switch occurs
  • Display panes did not always update properly when seeking if Direct3D mode was enabled and updating the frame took a lot of CPU time
  • Direct3D display mode could be activated if checked even if the option was grayed due to DirectX support being disabled
  • Capture: Fixed crash if capture is attempted with audio enabled but audio isn't present or is in an incompatible format
  • Reversed direction of mouse wheel action to be consistent with Windows
  • Hex editor's Extract Segment command would sometimes extract the wrong segment due to repainting the main pane during the extract
  • CLI interface app didn't exit if console was empty prior to invocation due to overzealous Explorer detection
  • Fixed crash in MPEG-1 parser when encountering a pack with a too-short length, such as zero
  • Audio codec errors sometimes reported the wrong source of the error (i.e. decompressor vs. compressor).
  • Pixel shaders were disabled in Direct3D bicubic mode due to debug code mistakenly left in
  • MRU list sometimes didn't resort properly when reopening a recently opened file
_________________________
Read More/Source: BetaNews
__________________

daRk_heLmet is offline   Reply With Quote


Reply

Thread Tools