|
|||||||
| Other Tech News The latest community based technology news from across the globe. (If you aren't a community newsposter then use the "Submit News" section.) |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
DriverHeaven Extreme Member
Join Date: Apr 2004
Posts: 7,275
Rep Power: 89 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Matrix-style ‘bullet-time’ in multiplayer gaming
In a strange example of the cyber-world imitating Hollywood imitating the cyber-world, Finnish researchers have developed a way to achieve the “bullet-time” effect of the movie The Matrix in real-time multiplayer games.
The effect combines slow motion with dynamic virtual-camera movement to seemingly allow a character to slow down their environment, giving them more time to respond to game events. The challenge had been to achieve this with real-time online multiplayer games, says Jouni Smed at the University of Turku. So far the closest anyone has come to it is by speeding up the player, instead of slowing down the environment, he says. “It’s not the effect one wants because the player has even less time to react.” Smed’s solution is to exploit something called a local perception filter (LPF). This is software that compensates for the natural communication-time delays which occur in networked games by rendering objects and players at slightly out-of-date locations. __________ Read More / Source: New Scientist |
|
|
|
|
|
#2 |
|
DriverHeaven Extreme Member
Join Date: Oct 2004
Location: Infinity
Posts: 3,679
Rep Power: 0 ![]() |
pppfftt they already have this option in fear mp...
__________________
new sig comming soon
|
|
|
|
|
|
#3 |
|
Driverheaven.com err .net
Join Date: Jan 2005
Posts: 1,719
Rep Power: 0 ![]() |
In the matrix online it does this for a single player by slowing down, but then at the end making it move really fast for a millisecond, so it still seems like bullet time with no side effects. Alot easier than all that other crap that they did
.
|
|
|
|
|
|
#4 |
|
HardwareHeaven Extreme Member
|
the thing with FEAR is that EVERY one slows down, except the person thats holding the slow motion thingy. kinda makes it easy to do that way.
i thnk what there meaning here is that theyve found a way to allow every one to play in normal time, but allow each individual player to use bullet time when ever they like.
__________________
![]() |
|
|
|
|
|
#5 | |
|
DriverHeaven Lover
Join Date: Nov 2002
Posts: 166
Rep Power: 0 ![]() |
Quote:
That came off as rather harsh, I do love MXO. Just wish they would spend a little more time bug squashing
__________________
ASUS A7N8X Rev 2.0 AMD Athlon XP 3000+ 1gb PC3200 DDR (512mb PC3200x2) + 256mb Radeon X800 Pro Sound Blaster Audigy 2 Windows XP SP 2 |
|
|
|
|
|
|
#6 |
|
| n f e c t e D
Join Date: Sep 2003
Location: California
Posts: 4,111
Rep Power: 0 ![]() |
they have bullet time for The Specialists mod for HL1 lol and its multiplayer
__________________
![]() R.I.P 8/8/04 4/21/08 |
|
|
|
|
|
#7 |
|
DriverHeaven Senior Member
Join Date: May 2004
Location: Quebec , Canada
Posts: 746
Rep Power: 0 ![]() |
In the unreal3 demo show at E3 ( supposed to be live ) the player eject from a vehicule and it all slow his environnememt while he is in the air ...
__________________
Zing a ling... zing a ling a ling ... A8N-E - A64x2 4600, 2048 Mb Kingston ram 400mhz cas 2.5 ( 2 x 1024 DualChannel ), Seagate 320 Gig 7200 16Mb cache S-ata 2, GeForce 7900GT 512MB, Enermax 460watt power supply, WindowsXP SP2. |
|
|
|
|
|
#8 |
|
HardwareHeaven Extreme Member
|
Dudes there is a mod for the orgional unreal turney the does real time
bullet time that was what 1998? many other games have had it too
__________________
|
|
|
|
|
|
#9 | |
|
DriverHeaven Lover
Join Date: May 2003
Posts: 170
Rep Power: 0 ![]() |
Quote:
|
|
|
|
|
|
|
#10 |
|
Lurking DriverHeaven
|
it's all about Max Payne
. lol...jk
|
|
|
|
![]() |
| Thread Tools | |
|
|