Copenhagen, Denmark-based
Over the Edge I/S on Tuesday announced the release of Unity, a game development engine targeted at medium to small game developers. The new version of Unity is now able to publish games for Windows, for the first time -- previous releases supported Mac OS X only. It's a free upgrade for registered users.
Unity features a graphical user interface, and touts support for particle effects, extensible graphics, skinned character animation, ragdolls, optimized scripting, and support for Ageia's physX Engine. The engine made its solo debut at Apple's Worldwide Developer Conference (WWDC) this year.
Other new features of Unity 1.1 include virtual displacement mapping, several new render-to-texture effects, expanded documentation and a 30 page scripting tutorial, the ability to extend Unity-made games using a C/C++ plug-in SDK, workflow improvements, asynchronous Internet access and other improvements and bug fixes.
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Macworld