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Other Tech News The latest community based technology news from across the globe. (If you aren't a community newsposter then use the "Submit News" section.)

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Old Aug 30, 2005, 04:54 AM   #1
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World of Warcraft subscribers reach 4 million

It seems that most often when a massively multiplayer online role-playing game makes headlines, the news is bad. Last week, Turbine Entertainment announced that Asheron's Call 2 was being taken offline. Last month, Warner Bros. Interactive Entertainment sold off the Matrix Online to Sony Online Entertainment following lackluster sales. (SOE has since cut the number of servers supporting the game by two thirds.)

However, for one MMORPG, World of Warcraft, the news is good--very good. Today, the company's developer and publisher, VU Games-owned Blizzard Entertainment, announced that the best-selling fantasy title has reached even greater heights of popularity. According to the company, there are now four million "paying customers" who log onto the MMORPG worldwide--one million in the US and Canada alone.

But just what are "paying customers"? Blizzard defines the term as being someone who has "paid a subscription fee or purchased a pre-paid card to play World of Warcraft" or someone who has "has purchased the installation box bundled with one free month access." The company also counted "Internet Game Room players [who have] accessed the game over the last seven days" as paying customers.
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Read More / Source: GameSpot
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Old Aug 30, 2005, 05:05 AM   #2
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flippin crazy.

youd think with all that intake, though, theyd be able to figure some way to elimante server queue's alltogether (which still happen, and on some servers, quite frequently)
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