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DriverHeaven Extreme Member
Join Date: Apr 2004
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TGS 2005: Kojima shows real-time demo of MGS4
Impressive PS3-dev-kit demo proves trailer's in-game authenticity; director reveals weapon customization system, game location, and more.
TOKYO--When it debuted at the 2005 Tokyo Game Show a few days ago, the Metal Gear Solid 4 trailer got a similar reception to the Killzone trailer at E3--almost universal awe. But when the initial shock wore off, the same question was raised by skeptics--was it a real-time demonstration of the PlayStation 3's in-game graphical power or a prerendered trailer? To dispel any doubt, series director Hideo Kojima and artist Yoji Shinkawa held a stage event at Konami's TGS booth to prove that the visuals are indeed running in real time on the next-generation console. "This trailer isn't a CG or something that we've rendered on a high-spec PC," said Kojima "This is the real thing on a PlayStation 3 development kit." __________ Read More / Source: GameSpot |
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