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Old Oct 17, 2005, 11:42 PM   #1
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Ye Be F.E.A.R. Pirates

October 17, 2005 - A rather poorly written thread by a moderator on the VUG forums proclaims that the majority of gamers reporting poor performance, bugs, crashes, and BSODs with the retail code of F.E.A.R. are pirates, and as such that is the cause of their issues, which is obviously twaddle.

Here's some of VUG-Greg's ranting, minus the 50pt font:

Guys - reality check time. Right now we have a good number of posters coming onto the board saying that they are having performance issues with the game. Even when they have good specs or where able to play the demo's well.

THAT's because they have pirated versions!!! I've check this myself the requirements of the pirated version badly hurt system performance.

Greg goes on to state that the game is "VERY bug free," although Monolith obviously disagrees as a launch-day patch has been created. Thanks Per.

Update: The thread has now been nuked from existence; with regards to the patch I'm told it's 22MB and will be launched at 9PM tonight.

Update #2: VUG-Greg now offers this apology, although he is still clueless as to how the warez version of the game he claims to have tested works.

Update #3: Here are the F.E.A.R. v1.01 patch notes (see full story)
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Old Oct 17, 2005, 11:47 PM   #2
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Iria, you might want to remove that link to dragonshard

Edit: NVM
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Old Oct 17, 2005, 11:58 PM Threadstarter Thread Starter   #3
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Call it a burp.

Yes, I made a boo-boo.
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Old Oct 18, 2005, 01:13 AM   #4
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"At no time was this meant to say that there were not legitimate users trying to find help. I was only addressing the posts from pirates."

Some apology, hmm? I was reading the forums at the time, and he was firing at everyone that was having the above mentioned problems. Not just pirates.
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Old Oct 18, 2005, 03:00 AM   #5
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here is a good rant...
http://www.tweakguides.com/

I completely agree with the guy, and will not be buying this game.
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Old Oct 18, 2005, 03:35 AM   #6
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Oh, and I apologize about my continual rants on this topic, but enough is enough. It's bad enough that games companies (not developers) now release games which come with no useful manuals actually describing the in-game options and settings, it's bad enough that we have to tweak the crap out of some games to actually get them to run decently or to enable common resolutions like 1280x1024, it's bad enough that we have to put up with buggy and intrusive copy protection systems, it's getting to the point where we can't even buy a game knowing that it will run as designed without a several-hundred-megabyte patch 'to be released' at some point down the track. People like me will always be able to resolve my own problems and play these games eventually - I'm speaking for those poor guys and gals who may be new to PCs, or who don't want to frig around for hours to get a game up and running. This is what is killing PC games, ladies and gentlemen - game company greed, pure and simple.
I fully agree with him. It's getting to be pretty annoying when companies are doing this crap. And it's becoming increasingly common too. Take Serious Sam2. While I like the game, it's has badly crashed a few times, with me having to manually restart the pc. Now currently windows needs to be reinstalled, so it might be the reason why the game crashes. But somehow I doubt windows is the only one at fault in my case Btw, anyone else got any crashes with SS2?
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Old Oct 18, 2005, 04:46 AM   #7
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I just picked up the directors edition today. The first game i have paid for since far cry and personally i wont even be playing the SP. Im in it for the MP, and if its anything like the demo i will be happy.
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Old Oct 18, 2005, 04:56 AM   #8
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Yeah I've looked at some of the advice that guy has given to fix the problem. He is almost a moron, but at least he has seen ranting makes you look like a dumbass. Especially online.

I'm glad they are coming out with a patch tonight because I can't buy the game till tomorrow anyway.

Edit:

Quote:
Originally Posted by Tipstaff
"At no time was this meant to say that there were not legitimate users trying to find help. I was only addressing the posts from pirates."

Some apology, hmm? I was reading the forums at the time, and he was firing at everyone that was having the above mentioned problems. Not just pirates.
Argg I'm a pirate, give me all your sunken treasure and prevent me from playing F.E.A.R.


I have never pirated anything ever, not even music (I get friends to d othat for me so they get the viruses). This is a brand new build and there is no pirating software anywhere near it let alone on it.

Demo's don't work any more also. I think the demo's put the software in the user's systems.


Maybe I have a pirate related game called FAR CRY, cause u know that has pirates in it, or it has oceans, and thats close enough to prevent me from playing F.E.A.R. Demo's
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Old Oct 18, 2005, 05:34 AM Threadstarter Thread Starter   #9
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It's becoming far too common for patches to be released either before or just after a game which is already "complete" hits the stores. Now that I think about it, it's not just games ... I updated to Acronis True Image 9 and they've released 5 patches since I bought it on 9/21. Pretty ridiculous.

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Old Oct 18, 2005, 06:03 AM   #10
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Update 2: I now have no doubt these issues are the result of the infamous SecuROM copy protection system, which FEAR uses. Bravo SecuROM and bravo VU Games - another game totally ruined for legitimate purchasers which no doubt pirates can enjoy without the same problems.
I agree with him about copy protection schemes. They suck. Companies need to stop wasting money on something that only works for a few weeks. STOP PUNISHING THE LEGIT USERS!!! And what the hell is wrong with VU. They have screwed up just about every game that is published by them.
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Old Oct 18, 2005, 06:19 AM   #11
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hehe dass funny, when the game works, its on!!!!!! gettin there though!! look out!, but watever, neither here nor there but, his silly rantin and raving is only gunna turn away the $!!!! ya buddy, its the end users fault...........
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Old Oct 18, 2005, 06:52 AM   #12
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Btw, anyone else got any crashes with SS2?
Have had several lockups resulting in a high pitched whine and a solid blue screen on the pc needing a hard reset to resolve

thought it was the PC but CoD , BF2 and Far cry all run sweet
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Old Oct 18, 2005, 06:54 AM   #13
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there will always be priacy, no matter how much "copy protection" there will always be ways around it. NOTHING is inpregnable. Publishers of all types of media (movies, games, music) need to realise this and give up this copy protection fad, it's just hurting the legit users that pay for their media, and in many cases are unable to use it
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Old Oct 18, 2005, 12:14 PM   #14
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Have had several lockups resulting in a high pitched whine and a solid blue screen on the pc needing a hard reset to resolve

thought it was the PC but CoD , BF2 and Far cry all run sweet
Yep, those are the ones I've gotten. I'm glad I'm not the only one
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Old Oct 18, 2005, 02:41 PM   #15
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copy protection only hastens piracy efforts, as it makes even legit users try cracking things.

What version of secuROM does FEAR have, (just curious) If it's 7, yall are screwed

SecuROM 7 is about as non-invasive as frontal labotomy
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Old Oct 18, 2005, 06:14 PM   #16
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yep im pretty sure its 7, and ya it goes deep, but hopefully a fixed .exe is in the works and that might help things out, or hurt , however u see it.
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Old Oct 18, 2005, 10:09 PM Threadstarter Thread Starter   #17
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I wish when mags or sites review a game they would say what type of copy protection the game has. For example, I don't want StarForce on my PC and I'd like to know if a game I'm thinking of buying has it ... or any other really invasive CP.
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Old Oct 18, 2005, 10:57 PM   #18
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Roflmao

BWAH HA HA!

What a hilarious post, he works for the game developer?

I hear there's an opening over at Valve. . .



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p.s. BTW, I also totally agree with the poster above who talked about the industry damging itself...totally true. Releasing buggy-ass games just gives people more reason to buy consoles, and adds credence to those who state "PC Gaming is Dying."
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Old Oct 19, 2005, 12:53 AM   #19
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"PC Gaming is Dying."

It is.....and Game companies killed it

Carmack recently anounced id will be doing most of it's future development exclusively on the XBox 360 and porting from there
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Old Oct 19, 2005, 01:20 AM   #20
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Carmack recently anounced id will be doing most of it's future development exclusively on the XBox 360 and porting from there
kinda makes sense, as it logically seems easier to make an engine with 1 set of known performance and specs to work around to make a really solid base and how it will perform, then entering compatibility code? dunno, i could be way out there though ,cause i have no idea about any kind of coding, so let me know!
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Old Oct 19, 2005, 01:40 AM   #21
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kinda makes sense, as it logically seems easier to make an engine with 1 set of known performance and specs
Yeah, that's about how the Apple folks see it, as well.



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Old Oct 19, 2005, 02:15 AM Threadstarter Thread Starter   #22
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It is a HECK of a lot easier to write code for just one platform with one set of HW specs. Sheesh, for example, I remember the middle of this year there were a lotta bugs with City of Heroes but ONLY on ATI-based cards. Honestly, with all the variations of HW that must be supported, despite what anyone may think of Microsoft and security holes, etc., they do an amazing job w/ their OS and compatibility.
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Old Oct 19, 2005, 06:24 AM   #23
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I about died laughing when I read this:

Quote:
I've check this myself the requirements of the pirated version badly hurt system performance.
The pirate versions are exatcly the same as the reatail versions
If anything minus the crappy and buggy copy protection.


EDIT:

OMG atill no anti cheat protection at all in that game!!!!
Cheaters "own" the multi player Way to go VU
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Old Oct 22, 2005, 12:13 AM   #24
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Originally Posted by pr0digal jenius
It is.....and Game companies killed it

Carmack recently anounced id will be doing most of it's future development exclusively on the XBox 360 and porting from there
I can't see why he wouldn't, it will probably rack in the largest profit first. Not to mention since it has to be developed for multiple threads first, it should be easier to add in for dual core support...or so I would think...

Bah, I say give them a year and they'll be crying for more power again...and we'll have it ready to go ^_^
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Old Oct 22, 2005, 12:45 AM   #25
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Quote:
Originally Posted by pr0digal jenius
It is.....and Game companies killed it

Carmack recently anounced id will be doing most of it's future development exclusively on the XBox 360 and porting from there

The old days are coming back : )
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