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Programming, Coding, (Web)Design Discuss all your programming or design needs with likeminded people.

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Old Sep 7, 2004, 12:34 AM   #1
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Dig Movies?

How do you make digital movies? Like the cutscenes in games
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Old Sep 7, 2004, 01:06 AM   #2
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like, how do you do the 3d animation for them, or how do you edit footage you already have and export it as a movie file?
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Old Sep 7, 2004, 09:40 PM Threadstarter Thread Starter   #3
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how do you do the 3d animation for them
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Old Sep 8, 2004, 09:20 AM   #4
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well..you can either do video capture of in game footage, or if you wanted to make your own stuff you could i suppose make a movie n something like 3dsmax by importing the game models?
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Old Sep 8, 2004, 08:26 PM Threadstarter Thread Starter   #5
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Quote:
well..you can either do video capture of in game footage, or if you wanted to make your own stuff you could i suppose make a movie n something like 3dsmax by importing the game models?
With that program do you have to import the models or can you design your own? Desiging my own is what im aiming at here.
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Old Sep 10, 2004, 09:18 AM   #6
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yes, but good luck getting a copy of it..last i checked retail was $4000 or so

for 3d modeling you have many choices:

3D Studio Max
Maya Unlimited
Lightwave
SoftImage XSI
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Old Sep 10, 2004, 09:30 PM Threadstarter Thread Starter   #7
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hmm, buy a brand new computer with a cooling system that gets to -32 degrees or buy a disc... thats crazy lol. if the others are the same prices i guess my dreams are dashed.
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Old Sep 11, 2004, 05:29 AM   #8
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I highly recommend 3ds max 6, I use it myself. (There's an offer right now, if you buy 3ds max 6 then when version 7 comes out, you get the upgrade for free).

3ds max 6 is capable of rendering animations with models that you can make yourself. The modelling can be easy or hard, depending on the modelling method you use and the model's complexity. However, animations are quite easy to make after you learn the interface. You simply move the pieces to your desired locations, and save the time frame. It will animate to that locations automatically when you play the animation. Quite fun.
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Old Sep 11, 2004, 05:31 AM   #9
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By the way, you can also import many types of 3d models into 3ds max 6 if you have trouble modelling or do not want to make your own.
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Old Sep 11, 2004, 04:13 PM Threadstarter Thread Starter   #10
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cool thanks
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